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Core/SAI: Added Action SMART_ACTION_DO_ACTION for calling DoAction on target AI (#27964)
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@@ -2481,6 +2481,24 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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break;
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}
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case SMART_ACTION_DO_ACTION:
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{
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for (WorldObject* target : targets)
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{
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if (Unit* unitTarget = Object::ToUnit(target))
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{
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if (unitTarget->GetAI())
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unitTarget->GetAI()->DoAction(e.action.doAction.actionId);
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}
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else if (GameObject* goTarget = Object::ToGameObject(target))
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{
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if (goTarget->AI())
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goTarget->AI()->DoAction(e.action.doAction.actionId);
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}
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}
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break;
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}
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default:
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TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry " SI64FMTD " SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
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break;
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@@ -1006,6 +1006,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
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case SMART_ACTION_ADD_TO_STORED_TARGET_LIST: return sizeof(SmartAction::addToStoredTargets);
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case SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER: return sizeof(SmartAction::becomePersonalClone);
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case SMART_ACTION_TRIGGER_GAME_EVENT: return sizeof(SmartAction::triggerGameEvent);
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case SMART_ACTION_DO_ACTION: return sizeof(SmartAction::doAction);
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default:
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TC_LOG_WARN("sql.sql", "SmartAIMgr: Entry " SI64FMTD " SourceType %u Event %u Action %u is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
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e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
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@@ -2299,6 +2300,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
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case SMART_ACTION_SPAWN_SPAWNGROUP:
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case SMART_ACTION_DESPAWN_SPAWNGROUP:
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case SMART_ACTION_ADD_TO_STORED_TARGET_LIST:
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case SMART_ACTION_DO_ACTION:
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break;
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case SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER:
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{
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@@ -604,7 +604,8 @@ enum SMART_ACTION
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SMART_ACTION_ADD_TO_STORED_TARGET_LIST = 148, // varID
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SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER = 149, // summonType 1-8, duration in ms
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SMART_ACTION_TRIGGER_GAME_EVENT = 150, // eventId, useSaiTargetAsGameEventSource
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SMART_ACTION_END = 151
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SMART_ACTION_DO_ACTION = 151, // actionId
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SMART_ACTION_END = 152
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};
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enum class SmartActionSummonCreatureFlags
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@@ -1224,6 +1225,11 @@ struct SmartAction
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SAIBool useSaiTargetAsGameEventSource;
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} triggerGameEvent;
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struct
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{
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uint32 actionId;
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} doAction;
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//! Note for any new future actions
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//! All parameters must have type uint32
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