*Fix anothe crash bug caused by SetMap

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-11 11:04:08 -05:00
parent 3fa3c8b098
commit a51cc015fa

View File

@@ -124,9 +124,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellPair &cell, GridRefManager<T> &
}
obj->GetGridRef().link(&m, obj);
addUnitState(obj,cell);
obj->SetMap(map);
obj->AddToWorld();
if(obj->isActiveObject())
map->AddToActive(obj);
@@ -155,7 +153,6 @@ void LoadHelper(CellGuidSet const& guid_set, CellPair &cell, CreatureMapType &m,
}
obj->GetGridRef().link(&m, obj);
addUnitState(obj,cell);
obj->AddToWorld();
if(obj->isActiveObject())
@@ -183,9 +180,7 @@ void LoadHelper(CellCorpseSet const& cell_corpses, CellPair &cell, CorpseMapType
continue;
obj->GetGridRef().link(&m, obj);
addUnitState(obj,cell);
obj->SetMap(map);
obj->AddToWorld();
if(obj->isActiveObject())
map->AddToActive(obj);