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Scripts: Added missing stuff in 1d1aeda86c
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@@ -422,7 +422,10 @@ class npc_watcher_gashra : public CreatureScript
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struct npc_watcher_gashraAI : public ScriptedAI
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{
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npc_watcher_gashraAI(Creature* creature) : ScriptedAI(creature) { }
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npc_watcher_gashraAI(Creature* creature) : ScriptedAI(creature)
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{
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_instance = creature->GetInstanceScript();
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}
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void Reset() OVERRIDE
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{
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@@ -492,7 +495,10 @@ class npc_watcher_narjil : public CreatureScript
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struct npc_watcher_narjilAI : public ScriptedAI
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{
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npc_watcher_narjilAI(Creature* creature) : ScriptedAI(creature) { }
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npc_watcher_narjilAI(Creature* creature) : ScriptedAI(creature)
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{
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_instance = creature->GetInstanceScript();
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}
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void Reset() OVERRIDE
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{
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@@ -566,7 +572,10 @@ class npc_watcher_silthik : public CreatureScript
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struct npc_watcher_silthikAI : public ScriptedAI
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{
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npc_watcher_silthikAI(Creature* creature) : ScriptedAI(creature) { }
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npc_watcher_silthikAI(Creature* creature) : ScriptedAI(creature)
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{
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_instance = creature->GetInstanceScript();
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}
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void Reset() OVERRIDE
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{
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