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Build fix
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@@ -1169,7 +1169,7 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player*
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// work around stupid item modifier field requirements - push back values mask by sizeof(m) bytes if size was not appended yet
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if (updateType == UPDATETYPE_VALUES && _dynamicChangesMask[index] != UpdateMask::VALUE_AND_SIZE_CHANGED && _changesMask[ITEM_FIELD_MODIFIERS_MASK])
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{
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data << m;
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*data << m;
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arrayMaskPos += sizeof(m);
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}
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