mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Core/Misc: Fix static analysis issues (#25924)
* Core/Misc: Fix static analysis issues
* Fix infinite loop in ".debug send opcode"
Fix using uninitialized memory in ".debug send opcode"
(cherry picked from commit 661f554b9e)
This commit is contained in:
@@ -42,7 +42,7 @@ enum BattlegroundBEGameObjects
|
||||
BG_BE_OBJECT_TYPE_BUFF_2 = 184664
|
||||
};
|
||||
|
||||
constexpr Seconds BG_BE_REMOVE_DOORS_TIMER = 5s;
|
||||
inline constexpr Seconds BG_BE_REMOVE_DOORS_TIMER = 5s;
|
||||
|
||||
enum BattlegroundBEEvents
|
||||
{
|
||||
|
||||
@@ -73,11 +73,11 @@ enum BattlegroundDSData
|
||||
};
|
||||
|
||||
// These values are NOT blizzlike... need the correct data!
|
||||
constexpr Seconds BG_DS_WATERFALL_TIMER_MIN = 30s;
|
||||
constexpr Seconds BG_DS_WATERFALL_TIMER_MAX = 60s;
|
||||
constexpr Seconds BG_DS_WATERFALL_WARNING_DURATION = 5s;
|
||||
constexpr Seconds BG_DS_WATERFALL_DURATION = 30s;
|
||||
constexpr Milliseconds BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500ms;
|
||||
inline constexpr Seconds BG_DS_WATERFALL_TIMER_MIN = 30s;
|
||||
inline constexpr Seconds BG_DS_WATERFALL_TIMER_MAX = 60s;
|
||||
inline constexpr Seconds BG_DS_WATERFALL_WARNING_DURATION = 5s;
|
||||
inline constexpr Seconds BG_DS_WATERFALL_DURATION = 30s;
|
||||
inline constexpr Milliseconds BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500ms;
|
||||
|
||||
enum BattlegroundDSEvents
|
||||
{
|
||||
|
||||
@@ -41,7 +41,7 @@ enum BattlegroundNAGameObjects
|
||||
BG_NA_OBJECT_TYPE_BUFF_2 = 184664
|
||||
};
|
||||
|
||||
constexpr Seconds BG_NA_REMOVE_DOORS_TIMER = 5s;
|
||||
inline constexpr Seconds BG_NA_REMOVE_DOORS_TIMER = 5s;
|
||||
|
||||
enum BattlegroundNAEvents
|
||||
{
|
||||
|
||||
@@ -37,7 +37,7 @@ enum BattlegroundRLGameObjects
|
||||
BG_RL_OBJECT_TYPE_BUFF_2 = 184664
|
||||
};
|
||||
|
||||
constexpr Seconds BG_RL_REMOVE_DOORS_TIMER = 5s;
|
||||
inline constexpr Seconds BG_RL_REMOVE_DOORS_TIMER = 5s;
|
||||
|
||||
enum BattlegroundRLEvents
|
||||
{
|
||||
|
||||
@@ -305,7 +305,7 @@ bool IsDisabledFor(DisableType type, uint32 entry, WorldObject const* ref, uint8
|
||||
{
|
||||
if (spellFlags & (SPELL_DISABLE_ARENAS | SPELL_DISABLE_BATTLEGROUNDS))
|
||||
{
|
||||
if (Map const* map = ref->GetMap())
|
||||
if (Map const* map = ref->FindMap())
|
||||
{
|
||||
if (spellFlags & SPELL_DISABLE_ARENAS && map->IsBattleArena())
|
||||
return true; // Current map is Arena and this spell is disabled here
|
||||
|
||||
@@ -1076,18 +1076,18 @@ struct GameObjectTemplate
|
||||
// From `gameobject_template_addon`, `gameobject_overrides`
|
||||
struct GameObjectOverride
|
||||
{
|
||||
uint32 Faction;
|
||||
uint32 Flags;
|
||||
uint32 Faction = 0;
|
||||
uint32 Flags = 0;
|
||||
};
|
||||
|
||||
// From `gameobject_template_addon`
|
||||
struct GameObjectTemplateAddon : public GameObjectOverride
|
||||
{
|
||||
uint32 Mingold;
|
||||
uint32 Maxgold;
|
||||
uint32 Mingold = 0;
|
||||
uint32 Maxgold = 0;
|
||||
std::array<uint32, 5> ArtKits = { };
|
||||
uint32 WorldEffectID;
|
||||
uint32 AIAnimKitID;
|
||||
uint32 WorldEffectID = 0;
|
||||
uint32 AIAnimKitID = 0;
|
||||
};
|
||||
|
||||
struct GameObjectLocale
|
||||
|
||||
@@ -51,9 +51,9 @@ struct EquipmentSetInfo
|
||||
int32 AssignedSpecIndex = -1; ///< Index of character specialization that this set is automatically equipped for
|
||||
std::string SetName;
|
||||
std::string SetIcon;
|
||||
std::array<ObjectGuid, EQUIPMENT_SET_SLOTS> Pieces;
|
||||
std::array<int32, EQUIPMENT_SET_SLOTS> Appearances; ///< ItemModifiedAppearanceID
|
||||
std::array<int32, 2> Enchants; ///< SpellItemEnchantmentID
|
||||
std::array<ObjectGuid, EQUIPMENT_SET_SLOTS> Pieces = {};
|
||||
std::array<int32, EQUIPMENT_SET_SLOTS> Appearances = {};///< ItemModifiedAppearanceID
|
||||
std::array<int32, 2> Enchants = {}; ///< SpellItemEnchantmentID
|
||||
int32 SecondaryShoulderApparanceID = 0; ///< Secondary shoulder appearance
|
||||
int32 SecondaryShoulderSlot = 0; ///< Always 2 if secondary shoulder apperance is used
|
||||
int32 SecondaryWeaponAppearanceID = 0; ///< For legion artifacts: linked child item appearance
|
||||
|
||||
@@ -678,16 +678,10 @@ struct PlayerInfo
|
||||
|
||||
struct PetLevelInfo
|
||||
{
|
||||
PetLevelInfo() : health(0), mana(0), armor(0)
|
||||
{
|
||||
for (uint16& stat : stats)
|
||||
stat = 0;
|
||||
}
|
||||
|
||||
uint16 stats[MAX_STATS];
|
||||
uint16 health;
|
||||
uint16 mana;
|
||||
uint16 armor;
|
||||
uint16 stats[MAX_STATS] = {};
|
||||
uint16 health = 0;
|
||||
uint16 mana = 0;
|
||||
uint16 armor = 0;
|
||||
};
|
||||
|
||||
struct MailLevelReward
|
||||
|
||||
@@ -820,7 +820,7 @@ void Group::ConvertLeaderInstancesToGroup(Player* player, Group* group, bool swi
|
||||
|
||||
/* if group leader is in a non-raid dungeon map and nobody is actually bound to this map then the group can "take over" the instance *
|
||||
* (example: two-player group disbanded by disconnect where the player reconnects within 60 seconds and the group is reformed) */
|
||||
if (Map* playerMap = player->GetMap())
|
||||
if (Map* playerMap = player->FindMap())
|
||||
if (!switchLeader && playerMap->IsNonRaidDungeon())
|
||||
if (InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(playerMap->GetInstanceId()))
|
||||
if (save->GetGroupCount() == 0 && save->GetPlayerCount() == 0)
|
||||
|
||||
@@ -741,7 +741,7 @@ void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse&
|
||||
using the following relation:
|
||||
serverTime = clockDelta + clientTime
|
||||
*/
|
||||
int64 clockDelta = (int64)(serverTimeAtSent + lagDelay) - (int64)timeSyncResponse.ClientTime;
|
||||
int64 clockDelta = (int64)serverTimeAtSent + (int64)lagDelay - (int64)timeSyncResponse.ClientTime;
|
||||
_timeSyncClockDeltaQueue.push_back(std::pair<int64, uint32>(clockDelta, roundTripDuration));
|
||||
ComputeNewClockDelta();
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ class TC_GAME_API OutdoorPvPMgr
|
||||
OutdoorPvPMap m_OutdoorPvPMap;
|
||||
|
||||
// Holds the outdoor PvP templates
|
||||
OutdoorPvPScriptIds m_OutdoorPvPDatas;
|
||||
OutdoorPvPScriptIds m_OutdoorPvPDatas = {};
|
||||
|
||||
// update interval
|
||||
uint32 m_UpdateTimer;
|
||||
|
||||
@@ -86,15 +86,15 @@ constexpr WorldIntConfigs GetWardenCategoryCountConfig(WardenCheckCategory categ
|
||||
|
||||
struct WardenCheck
|
||||
{
|
||||
uint16 CheckId;
|
||||
uint16 CheckId = 0;
|
||||
WardenCheckType Type = NONE_CHECK;
|
||||
std::vector<uint8> Data;
|
||||
uint32 Address; // PROC_CHECK, MEM_CHECK, PAGE_CHECK
|
||||
uint8 Length; // PROC_CHECK, MEM_CHECK, PAGE_CHECK
|
||||
uint32 Address = 0; // PROC_CHECK, MEM_CHECK, PAGE_CHECK
|
||||
uint8 Length = 0; // PROC_CHECK, MEM_CHECK, PAGE_CHECK
|
||||
std::string Str; // LUA, MPQ, DRIVER
|
||||
std::string Comment;
|
||||
std::array<char, 4> IdStr = {}; // LUA
|
||||
WardenActions Action;
|
||||
WardenActions Action = WARDEN_ACTION_LOG;
|
||||
};
|
||||
|
||||
constexpr uint8 WARDEN_MAX_LUA_CHECK_LENGTH = 170;
|
||||
|
||||
@@ -330,49 +330,63 @@ public:
|
||||
std::stringstream parsedStream;
|
||||
while (!ifs.eof())
|
||||
{
|
||||
char commentToken[2];
|
||||
char commentToken[2] = {};
|
||||
ifs.get(commentToken[0]);
|
||||
if (commentToken[0] == '/' && !ifs.eof())
|
||||
if (ifs.eof())
|
||||
break;
|
||||
if (commentToken[0] == '/')
|
||||
{
|
||||
ifs.get(commentToken[1]);
|
||||
// /* comment
|
||||
if (commentToken[1] == '*')
|
||||
if (!ifs.eof())
|
||||
{
|
||||
while (!ifs.eof())
|
||||
// /* comment
|
||||
if (commentToken[1] == '*')
|
||||
{
|
||||
ifs.get(commentToken[0]);
|
||||
if (commentToken[0] == '*' && !ifs.eof())
|
||||
while (!ifs.eof())
|
||||
{
|
||||
ifs.get(commentToken[1]);
|
||||
if (commentToken[1] == '/')
|
||||
ifs.get(commentToken[0]);
|
||||
if (ifs.eof())
|
||||
break;
|
||||
else
|
||||
ifs.putback(commentToken[1]);
|
||||
if (commentToken[0] == '*')
|
||||
{
|
||||
ifs.get(commentToken[1]);
|
||||
if (ifs.eof())
|
||||
break;
|
||||
if (commentToken[1] == '/')
|
||||
break;
|
||||
else
|
||||
ifs.putback(commentToken[1]);
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
continue;
|
||||
// line comment
|
||||
else if (commentToken[1] == '/')
|
||||
{
|
||||
std::string str;
|
||||
std::getline(ifs, str);
|
||||
if (ifs.eof())
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
// regular data
|
||||
else
|
||||
ifs.putback(commentToken[1]);
|
||||
}
|
||||
// line comment
|
||||
else if (commentToken[1] == '/')
|
||||
{
|
||||
std::string str;
|
||||
std::getline(ifs, str);
|
||||
continue;
|
||||
}
|
||||
// regular data
|
||||
else
|
||||
ifs.putback(commentToken[1]);
|
||||
}
|
||||
parsedStream.put(commentToken[0]);
|
||||
}
|
||||
ifs.close();
|
||||
|
||||
uint32 opcode;
|
||||
uint32 opcode = 0;
|
||||
parsedStream >> opcode;
|
||||
|
||||
if (!opcode)
|
||||
return false;
|
||||
|
||||
WorldPacket data(OpcodeServer(opcode), 0);
|
||||
|
||||
while (!parsedStream.eof())
|
||||
while (!parsedStream.eof() && !parsedStream.fail())
|
||||
{
|
||||
std::string type;
|
||||
parsedStream >> type;
|
||||
@@ -382,38 +396,59 @@ public:
|
||||
|
||||
if (type == "uint8")
|
||||
{
|
||||
uint16 val1;
|
||||
if (parsedStream.eof())
|
||||
return false;
|
||||
uint16 val1 = 0;
|
||||
parsedStream >> val1;
|
||||
if (parsedStream.fail())
|
||||
return false;
|
||||
data << uint8(val1);
|
||||
}
|
||||
else if (type == "uint16")
|
||||
{
|
||||
uint16 val2;
|
||||
if (parsedStream.eof())
|
||||
return false;
|
||||
uint16 val2 = 0;
|
||||
parsedStream >> val2;
|
||||
if (parsedStream.fail())
|
||||
return false;
|
||||
data << val2;
|
||||
}
|
||||
else if (type == "uint32")
|
||||
{
|
||||
uint32 val3;
|
||||
if (parsedStream.eof())
|
||||
return false;
|
||||
uint32 val3 = 0;
|
||||
parsedStream >> val3;
|
||||
if (parsedStream.fail())
|
||||
return false;
|
||||
data << val3;
|
||||
}
|
||||
else if (type == "uint64")
|
||||
{
|
||||
uint64 val4;
|
||||
if (parsedStream.eof())
|
||||
return false;
|
||||
uint64 val4 = 0;
|
||||
parsedStream >> val4;
|
||||
if (parsedStream.fail())
|
||||
return false;
|
||||
data << val4;
|
||||
}
|
||||
else if (type == "float")
|
||||
{
|
||||
float val5;
|
||||
if (parsedStream.eof())
|
||||
return false;
|
||||
float val5 = 0.0f;
|
||||
parsedStream >> val5;
|
||||
if (parsedStream.fail())
|
||||
return false;
|
||||
data << val5;
|
||||
}
|
||||
else if (type == "string")
|
||||
{
|
||||
std::string val6;
|
||||
parsedStream >> val6;
|
||||
// empty string is allowed so no need to check eof/fail here
|
||||
data << val6;
|
||||
}
|
||||
else if (type == "goguid")
|
||||
@@ -423,7 +458,6 @@ public:
|
||||
{
|
||||
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, "0");
|
||||
handler->SetSentErrorMessage(true);
|
||||
ifs.close();
|
||||
return false;
|
||||
}
|
||||
data << obj->GetGUID();
|
||||
|
||||
@@ -25,6 +25,11 @@
|
||||
#include "ScriptMgr.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
Position const BunnySpawnPosition = { 1776.27f, 1348.74f, 19.20f };
|
||||
Position const EarthBunnySpawnPosition = { 1765.28f, 1347.46f, 18.55f, 6.17f };
|
||||
Position const HeadlessHorsemanSpawnPosition = { 1765.00f, 1347.00f, 15.00f };
|
||||
Position const HeadlessHorsemanHeadSpawnPosition = { 1788.54f, 1348.05f, 18.88f }; // Guessed
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
{ NPC_HEADLESS_HORSEMAN_HEAD, DATA_HORSEMAN_HEAD },
|
||||
|
||||
@@ -26,10 +26,10 @@
|
||||
|
||||
uint32 const EncounterCount = 9;
|
||||
|
||||
Position const BunnySpawnPosition = { 1776.27f, 1348.74f, 19.20f };
|
||||
Position const EarthBunnySpawnPosition = { 1765.28f, 1347.46f, 18.55f, 6.17f };
|
||||
Position const HeadlessHorsemanSpawnPosition = { 1765.00f, 1347.00f, 15.00f };
|
||||
Position const HeadlessHorsemanHeadSpawnPosition = { 1788.54f, 1348.05f, 18.88f }; // Guessed
|
||||
extern Position const BunnySpawnPosition;
|
||||
extern Position const EarthBunnySpawnPosition;
|
||||
extern Position const HeadlessHorsemanSpawnPosition;
|
||||
extern Position const HeadlessHorsemanHeadSpawnPosition;
|
||||
|
||||
enum SMDataTypes
|
||||
{
|
||||
|
||||
@@ -88,7 +88,7 @@ enum GDSpellIds
|
||||
SPELL_FIRE_BEAM_ELEMENTAL = 57072
|
||||
};
|
||||
|
||||
constexpr Milliseconds TIMER_STATUE_ACTIVATION = 3500ms;
|
||||
inline constexpr Milliseconds TIMER_STATUE_ACTIVATION = 3500ms;
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetGundrakAI(T* obj)
|
||||
|
||||
Reference in New Issue
Block a user