mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Battleground/Arena: Properly check RBAC arena join permission before allowing queue. Closes #23000.
(cherry picked from commit af082664ca)
This commit is contained in:
@@ -118,8 +118,17 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt
|
||||
return;
|
||||
}
|
||||
|
||||
// check Deserter debuff
|
||||
// check RBAC permissions
|
||||
if (!_player->CanJoinToBattleground(bg))
|
||||
{
|
||||
WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus;
|
||||
sBattlegroundMgr->BuildBattlegroundStatusFailed(&battlefieldStatus, bgQueueTypeId, _player, 0, ERR_BATTLEGROUND_JOIN_TIMED_OUT);
|
||||
SendPacket(battlefieldStatus.Write());
|
||||
return;
|
||||
}
|
||||
|
||||
// check Deserter debuff
|
||||
if (_player->IsDeserter())
|
||||
{
|
||||
WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus;
|
||||
sBattlegroundMgr->BuildBattlegroundStatusFailed(&battlefieldStatus, bgQueueTypeId, _player, 0, ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS);
|
||||
@@ -326,7 +335,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
|
||||
if (battlefieldPort.AcceptedInvite && bgQueue.GetQueueId().TeamSize == 0)
|
||||
{
|
||||
//if player is trying to enter battleground (not arena!) and he has deserter debuff, we must just remove him from queue
|
||||
if (!_player->CanJoinToBattleground(bg))
|
||||
if (_player->IsDeserter())
|
||||
{
|
||||
//send bg command result to show nice message
|
||||
WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus;
|
||||
@@ -566,6 +575,14 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!_player->CanJoinToBattleground(bg))
|
||||
{
|
||||
WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus;
|
||||
sBattlegroundMgr->BuildBattlegroundStatusFailed(&battlefieldStatus, bgQueueTypeId, _player, 0, ERR_BATTLEGROUND_JOIN_FAILED, &errorGuid);
|
||||
member->SendDirectMessage(battlefieldStatus.Write());
|
||||
return;
|
||||
}
|
||||
|
||||
// add to queue
|
||||
uint32 queueSlot = member->AddBattlegroundQueueId(bgQueueTypeId);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user