Core/World: added startup log outputs for query cache initialization for detailed information.

* the console will now throw a log when the feature is disabled
* additionally the console will now print how long it took to initialize
# Conflicts:
#	src/server/game/Globals/ObjectMgr.cpp
This commit is contained in:
Ovah
2020-07-28 21:52:03 +02:00
committed by Ovahlord
parent 64c4b4f529
commit a7c8419c03

View File

@@ -10124,9 +10124,14 @@ uint32 ObjectMgr::GetGameObjectTypeByEntry(uint32 entry) const
void ObjectMgr::InitializeQueriesData(QueryDataGroup mask)
{
uint32 oldMSTime = getMSTime();
// cache disabled
if (!sWorld->getBoolConfig(CONFIG_CACHE_DATA_QUERIES))
{
TC_LOG_INFO("server.loading", ">> Query data caching is disabled. Skipped initialization.");
return;
}
// Initialize Query data for creatures
if (mask & QUERY_DATA_CREATURES)
@@ -10147,6 +10152,8 @@ void ObjectMgr::InitializeQueriesData(QueryDataGroup mask)
if (mask & QUERY_DATA_POIS)
for (auto& poiPair : _questPOIStore)
poiPair.second.InitializeQueryData();
TC_LOG_INFO("server.loading", ">> Initialized query cache data in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void QuestPOIWrapper::InitializeQueryData()