Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083)

This commit is contained in:
Gustavo
2016-10-19 09:16:14 -02:00
committed by Aokromes
parent d8254a59bb
commit a7ea5be3f0

View File

@@ -501,6 +501,7 @@ struct GameObjectTemplate
{
switch (type)
{
case GAMEOBJECT_TYPE_BUTTON: return button.linkedTrap;
case GAMEOBJECT_TYPE_CHEST: return chest.linkedTrapId;
case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.linkedTrapId;
case GAMEOBJECT_TYPE_GOOBER: return goober.linkedTrapId;