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Core/DataStores: Actually load SpellPowerDifficulty.db2, oops.
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@@ -151,6 +151,7 @@ void DB2Manager::LoadStores(std::string const& dataPath)
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellLearnSpellStore, db2Path);
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellMiscStore, db2Path);
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellPowerStore, db2Path);
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellPowerDifficultyStore, db2Path);
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellReagentsStore, db2Path);
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellRuneCostStore, db2Path);
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LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellTotemsStore, db2Path);
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