Core/Auras: Removed an unnecessary check.

mode is already checked in the first lines of SPELL_AURA_PHASE's handler.
This commit is contained in:
Warpten
2013-01-16 18:33:19 +01:00
parent 117268e514
commit a8652baaa4

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@@ -1859,7 +1859,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app
// call functions which may have additional effects after chainging state of unit
// phase auras normally not expected at BG but anyway better check
if (apply && (mode & AURA_EFFECT_HANDLE_REAL))
if (apply)
{
// drop flag at invisibiliy in bg
target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION);