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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 09:44:45 +01:00
*Revert unwanted changes from last rev.
--HG-- branch : trunk
This commit is contained in:
@@ -421,9 +421,9 @@ void Unit::GetRandomContactPoint( const Unit* obj, float &x, float &y, float &z,
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// sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry());
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combat_reach = DEFAULT_COMBAT_REACH;
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}
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uint32 attacker_number = getAttackers().size();
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uint32 attacker_number = getAttackers().size();
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if(attacker_number > 0) --attacker_number;
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GetNearPoint(obj,x,y,z,obj->GetCombatReach(), distance2dMin+(distance2dMax-distance2dMin)*rand_norm()
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GetNearPoint(obj,x,y,z,obj->GetCombatReach(), distance2dMin+(distance2dMax-distance2dMin)*rand_norm()
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, GetAngle(obj) + (attacker_number ? (M_PI/2 - M_PI * rand_norm()) * (float)attacker_number / combat_reach / 3 : 0));
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}
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@@ -543,34 +543,34 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
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//Script Event damage taken
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if( pVictim->GetTypeId()== TYPEID_UNIT && ((Creature *)pVictim)->AI() )
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{
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((Creature *)pVictim)->AI()->DamageTaken(this, damage);
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{
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((Creature *)pVictim)->AI()->DamageTaken(this, damage);
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// Set tagging
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if(!pVictim->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER) && !((Creature*)pVictim)->isPet())
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{
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//Set Loot
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switch(GetTypeId())
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{
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case TYPEID_PLAYER:
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{
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((Creature *)pVictim)->SetLootRecipient(this);
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//Set tagged
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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break;
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}
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case TYPEID_UNIT:
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{
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if(((Creature*)this)->isPet())
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{
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((Creature *)pVictim)->SetLootRecipient(this->GetOwner());
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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}
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break;
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}
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}
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}
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}
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// Set tagging
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if(!pVictim->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER) && !((Creature*)pVictim)->isPet())
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{
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//Set Loot
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switch(GetTypeId())
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{
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case TYPEID_PLAYER:
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{
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((Creature *)pVictim)->SetLootRecipient(this);
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//Set tagged
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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break;
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}
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case TYPEID_UNIT:
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{
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if(((Creature*)this)->isPet())
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{
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((Creature *)pVictim)->SetLootRecipient(this->GetOwner());
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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}
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break;
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}
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}
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}
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}
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if (damagetype != NODAMAGE)
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{
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@@ -7870,22 +7870,22 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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/*switch(spellProto->SpellFamilyName)
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{
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case SPELLFAMILY_GENERIC:
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// Siphon Essence - 0%
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if(spellProto->AttributesEx == 268435456 && spellProto->SpellIconID == 2027)
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{
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CastingTime = 0;
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}
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// Goblin Rocket Launcher - 0%
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else if (spellProto->SpellIconID == 184 && spellProto->Attributes == 4259840)
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{
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CastingTime = 0;
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}
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// Darkmoon Card: Vengeance - 0.1%
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else if (spellProto->SpellVisual[0] == 9850 && spellProto->SpellIconID == 2230)
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{
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CastingTime = 3.5;
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}
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case SPELLFAMILY_GENERIC:
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// Siphon Essence - 0%
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if(spellProto->AttributesEx == 268435456 && spellProto->SpellIconID == 2027)
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{
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CastingTime = 0;
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}
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// Goblin Rocket Launcher - 0%
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else if (spellProto->SpellIconID == 184 && spellProto->Attributes == 4259840)
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{
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CastingTime = 0;
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}
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// Darkmoon Card: Vengeance - 0.1%
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else if (spellProto->SpellVisual[0] == 9850 && spellProto->SpellIconID == 2230)
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{
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CastingTime = 3.5;
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}
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case SPELLFAMILY_MAGE:
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// Ignite - do not modify, it is (8*Rank)% damage of procing Spell
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if(spellProto->Id==12654)
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@@ -8467,7 +8467,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
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spellProto->Id == 33778 || spellProto->Id == 379 ||
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spellProto->Id == 38395 || spellProto->Id == 40972 ||
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spellProto->Id == 22845 || spellProto->Id == 33504 ||
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spellProto->Id == 22845 || spellProto->Id == 33504 ||
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spellProto->Id == 34299)
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return healamount;
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@@ -8577,12 +8577,12 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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DotFactor = damagetype == DOT ? 0.705f : 1.0f;
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CastingTime = damagetype == DOT ? 3500 : 1010;
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}
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// Improved Leader of the Pack
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else if (spellProto->AttributesEx2 == 536870912 && spellProto->SpellIconID == 312
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&& spellProto->AttributesEx3 == 33554432)
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{
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CastingTime = 0;
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}
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// Improved Leader of the Pack
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else if (spellProto->AttributesEx2 == 536870912 && spellProto->SpellIconID == 312
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&& spellProto->AttributesEx3 == 33554432)
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{
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CastingTime = 0;
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Holy Nova - 14%
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@@ -10160,13 +10160,13 @@ void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Un
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if(duration == -1 || group == DIMINISHING_NONE || caster->IsFriendlyTo(this) )
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return;
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// test pet/charm masters instead pets/charmeds
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Unit const* targetOwner = GetCharmerOrOwner();
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Unit const* casterOwner = caster->GetCharmerOrOwner();
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// Duration of crowd control abilities on pvp target is limited by 10 sec. (2.2.0)
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if(duration > 10000 && IsDiminishingReturnsGroupDurationLimited(group))
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{
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// test pet/charm masters instead pets/charmeds
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Unit const* targetOwner = GetCharmerOrOwner();
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Unit const* casterOwner = caster->GetCharmerOrOwner();
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Unit const* target = targetOwner ? targetOwner : this;
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Unit const* source = casterOwner ? casterOwner : caster;
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@@ -10177,7 +10177,7 @@ void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Un
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float mod = 1.0f;
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// Some diminishings applies to mobs too (for example, Stun)
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if((GetDiminishingReturnsGroupType(group) == DRTYPE_PLAYER && GetTypeId() == TYPEID_PLAYER) || GetDiminishingReturnsGroupType(group) == DRTYPE_ALL)
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if((GetDiminishingReturnsGroupType(group) == DRTYPE_PLAYER && (targetOwner ? targetOwner->GetTypeId():GetTypeId()) == TYPEID_PLAYER) || GetDiminishingReturnsGroupType(group) == DRTYPE_ALL)
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{
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DiminishingLevels diminish = Level;
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switch(diminish)
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