Core/Conditions: Correct a misleading comment regarding CONDITION_AURA

(cherry picked from commit e64da763db)
This commit is contained in:
DDuarte
2014-11-04 15:13:09 +00:00
committed by Shauren
parent 4a90aee2e3
commit a99868bf2f

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@@ -36,7 +36,7 @@ struct Condition;
enum ConditionTypes
{ // value1 value2 value3
CONDITION_NONE = 0, // 0 0 0 always true
CONDITION_AURA = 1, // spell_id effindex use target? true if player (or target, if value3) has aura of spell_id with effect effindex
CONDITION_AURA = 1, // spell_id effindex 0 true if target has aura of spell_id with effect effindex
CONDITION_ITEM = 2, // item_id count bank true if has #count of item_ids (if 'bank' is set it searches in bank slots too)
CONDITION_ITEM_EQUIPPED = 3, // item_id 0 0 true if has item_id equipped
CONDITION_ZONEID = 4, // zone_id 0 0 true if in zone_id