*Fix broken outdoor pvp capture points.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-28 12:35:41 -05:00
parent 9be8d8ee88
commit aaac715b07

View File

@@ -217,6 +217,7 @@ bool OutdoorPvPObjective::AddCapturePoint(uint32 entry, uint32 map, float x, flo
cdata.is_dead = false;
cdata.movementType = cinfo->MovementType;
cdata.spawnMask = 1;
cdata.phaseMask = PHASEMASK_NORMAL;
objmgr.AddCreatureToGrid(creature_guid, &cdata);
m_CapturePointCreature = MAKE_NEW_GUID(creature_guid, OPVP_TRIGGER_CREATURE_ENTRY, HIGHGUID_UNIT);
@@ -240,6 +241,7 @@ bool OutdoorPvPObjective::AddCapturePoint(uint32 entry, uint32 map, float x, flo
data.animprogress = 100;
data.spawnMask = 1;
data.go_state = GO_STATE_READY;
data.phaseMask = PHASEMASK_NORMAL;
objmgr.AddGameobjectToGrid(guid, &data);