Core/PacketIO: Rename DepositGuildBankItem to AutoGuildBankItem to match enum name

This commit is contained in:
Shauren
2021-11-02 22:53:06 +01:00
parent 966ae04f02
commit aae288e049
4 changed files with 6 additions and 6 deletions

View File

@@ -277,7 +277,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPackets::Guild::GuildBankWi
guild->HandleMemberWithdrawMoney(this, packet.Money);
}
void WorldSession::HandleDepositGuildBankItem(WorldPackets::Guild::DepositGuildBankItem& depositGuildBankItem)
void WorldSession::HandleAutoGuildBankItem(WorldPackets::Guild::AutoGuildBankItem& depositGuildBankItem)
{
if (!GetPlayer()->GetGameObjectIfCanInteractWith(depositGuildBankItem.Banker, GAMEOBJECT_TYPE_GUILD_BANK))
return;

View File

@@ -649,7 +649,7 @@ WorldPacket const* WorldPackets::Guild::GuildBankQueryResults::Write()
return &_worldPacket;
}
void WorldPackets::Guild::DepositGuildBankItem::Read()
void WorldPackets::Guild::AutoGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;

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@@ -830,10 +830,10 @@ namespace WorldPackets
bool FullUpdate = false;
};
class DepositGuildBankItem final : public ClientPacket
class AutoGuildBankItem final : public ClientPacket
{
public:
DepositGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_DEPOSIT_GUILD_BANK_ITEM, std::move(packet)) { }
AutoGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;

View File

@@ -364,7 +364,7 @@ namespace WorldPackets
class GuildBankQueryTab;
class GuildBankDepositMoney;
class GuildBankWithdrawMoney;
class DepositGuildBankItem;
class AutoGuildBankItem;
class StoreGuildBankItem;
class SwapItemWithGuildBankItem;
class SwapGuildBankItemWithGuildBankItem;
@@ -1633,7 +1633,7 @@ class TC_GAME_API WorldSession
void HandleGuildBankLogQuery(WorldPackets::Guild::GuildBankLogQuery& packet);
void HandleGuildBankDepositMoney(WorldPackets::Guild::GuildBankDepositMoney& packet);
void HandleGuildBankWithdrawMoney(WorldPackets::Guild::GuildBankWithdrawMoney& packet);
void HandleDepositGuildBankItem(WorldPackets::Guild::DepositGuildBankItem& depositGuildBankItem);
void HandleAutoGuildBankItem(WorldPackets::Guild::AutoGuildBankItem& autoGuildBankItem);
void HandleStoreGuildBankItem(WorldPackets::Guild::StoreGuildBankItem& storeGuildBankItem);
void HandleSwapItemWithGuildBankItem(WorldPackets::Guild::SwapItemWithGuildBankItem& swapItemWithGuildBankItem);
void HandleSwapGuildBankItemWithGuildBankItem(WorldPackets::Guild::SwapGuildBankItemWithGuildBankItem& swapGuildBankItemWithGuildBankItem);