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Makes travis happy
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@@ -704,7 +704,7 @@ class boss_elder_brightleaf : public CreatureScript
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Talk(SAY_ELDER_SLAY);
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}
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void JustDied(Unit* killer) override
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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Talk(SAY_ELDER_DEATH);
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@@ -802,7 +802,7 @@ class boss_elder_stonebark : public CreatureScript
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Talk(SAY_ELDER_SLAY);
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}
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void JustDied(Unit* killer) override
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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Talk(SAY_ELDER_DEATH);
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@@ -906,7 +906,7 @@ class boss_elder_ironbranch : public CreatureScript
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Talk(SAY_ELDER_SLAY);
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}
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void JustDied(Unit* killer) override
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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Talk(SAY_ELDER_DEATH);
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