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Core/Scripts: fix some copy paste and indentation mistake in Chimera Shot script
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@@ -237,20 +237,15 @@ class spell_hun_chimera_shot : public SpellScriptLoader
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{
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spellId = SPELL_HUNTER_CHIMERA_SHOT_VIPER;
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// Amount of one aura tick (C&P from AuraEffect::HandlePeriodicManaLeechAuraTick)
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basePoint = aurEff->GetAmount();
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// max value
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int32 maxmana = CalculatePct(caster->GetMaxPower(POWER_MANA), basePoint * 2.0f);
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ApplyPct(basePoint, caster->GetMaxPower(POWER_MANA));
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if (basePoint > maxmana)
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basePoint = maxmana;
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// % of mana drained in max duration
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basePoint = aurEff->GetAmount() * aurEff->GetTotalTicks();
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basePoint = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), aurEff->GetAmount()));
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int32 casterBasePoint = CalculatePct(caster->GetMaxPower(POWER_MANA), aurEff->GetAmount() * 2.0f);
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if (basePoint > casterBasePoint)
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basePoint = casterBasePoint;
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// max value
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int32 maxManaReturn = CalculatePct(static_cast<int32>(caster->GetMaxPower(POWER_MANA)), basePoint * 2);
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ApplyPct(basePoint, unitTarget->GetMaxPower(POWER_MANA));
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if (basePoint > maxManaReturn)
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basePoint = maxManaReturn;
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basePoint *= aurEff->GetTotalTicks();
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ApplyPct(basePoint, 60);
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}
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// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
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@@ -265,8 +260,6 @@ class spell_hun_chimera_shot : public SpellScriptLoader
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if (spellId)
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caster->CastCustomSpell(spellId, SPELLVALUE_BASE_POINT0, basePoint, unitTarget, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD));
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if (spellId == SPELL_HUNTER_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
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caster->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::minutes(1));
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}
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}
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