Core/PacketIO:: Change status of CMSG_VIOLENCE_LEVEL to STATUS_AUTHED since it's now sent at the loading screen

We still don't do anything with that packet...
This commit is contained in:
Nay
2012-08-01 02:43:47 +01:00
parent 53ba7b8b14
commit ac252899de

View File

@@ -673,7 +673,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
//DEFINE_OPCODE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_USE_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel );
DEFINE_OPCODE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel );
DEFINE_OPCODE_HANDLER(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_VOICE_SET_TALKER_MUTED_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(CMSG_VOID_STORAGE_UNLOCK, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleVoidStorageUnlock );