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Core/LootMgr: Forgot to change this. Found by Vincent Micheal
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@@ -151,7 +151,7 @@ uint32 LootStore::LoadLootTable()
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bool needsquest = fields[4].GetBool();
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uint16 lootmode = fields[5].GetUInt16();
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uint8 groupid = fields[6].GetUInt8();
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int32 mincount = fields[7].GetInt32();
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int32 mincount = fields[7].GetUInt8();
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int32 maxcount = fields[8].GetUInt8();
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if (maxcount > std::numeric_limits<uint8>::max())
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