Core: Fixed compile

Core/Scripts: Compile and use spell scripts always, even if SCRIPTS not defined

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-09-06 11:51:07 +02:00
parent db0b166116
commit ae2bf64b0a
2 changed files with 18 additions and 21 deletions

View File

@@ -26,6 +26,7 @@
#include "RefManager.h"
#include "SharedDefines.h"
#include "ConditionMgr.h"
#include "ItemPrototype.h"
#include <map>
#include <vector>

View File

@@ -17,7 +17,6 @@
#include "ScriptPCH.h"
#include "ScriptLoader.h"
#ifdef SCRIPTS
//examples
void AddSC_example_creature();
@@ -25,6 +24,23 @@ void AddSC_example_escort();
void AddSC_example_gossip_codebox();
void AddSC_example_misc();
// spells
void AddSC_deathknight_spell_scripts();
void AddSC_druid_spell_scripts();
void AddSC_generic_spell_scripts();
void AddSC_hunter_spell_scripts();
void AddSC_mage_spell_scripts();
void AddSC_paladin_spell_scripts();
void AddSC_priest_spell_scripts();
void AddSC_rogue_spell_scripts();
void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_quest_spell_scripts();
void AddSC_item_spell_scripts();
void AddSC_example_spell_scripts();
#ifdef SCRIPTS
//world
void AddSC_areatrigger_scripts();
void AddSC_boss_emeriss();
@@ -526,22 +542,6 @@ void AddSC_shattrath_city();
void AddSC_terokkar_forest();
void AddSC_zangarmarsh();
// spells
void AddSC_deathknight_spell_scripts();
void AddSC_druid_spell_scripts();
void AddSC_generic_spell_scripts();
void AddSC_hunter_spell_scripts();
void AddSC_mage_spell_scripts();
void AddSC_paladin_spell_scripts();
void AddSC_priest_spell_scripts();
void AddSC_rogue_spell_scripts();
void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_quest_spell_scripts();
void AddSC_item_spell_scripts();
void AddSC_example_spell_scripts();
// battlegrounds
// outdoor pvp
@@ -575,17 +575,14 @@ void AddScripts()
void AddExampleScripts()
{
#ifdef SCRIPTS
AddSC_example_creature();
AddSC_example_escort();
AddSC_example_gossip_codebox();
AddSC_example_misc();
#endif
}
void AddSpellScripts()
{
#ifdef SCRIPTS
AddSC_deathknight_spell_scripts();
AddSC_druid_spell_scripts();
AddSC_generic_spell_scripts();
@@ -600,7 +597,6 @@ void AddSpellScripts()
AddSC_quest_spell_scripts();
AddSC_item_spell_scripts();
AddSC_example_spell_scripts();
#endif
}
void AddWorldScripts()