*Fix arena distribution timer.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-23 13:29:27 -06:00
parent 2dd0b28fb2
commit aeaa7fd1fc

View File

@@ -1076,10 +1076,10 @@ void BattleGroundMgr::Update(time_t diff)
{
if(m_AutoDistributionTimeChecker < diff)
{
if(sWorld.GetGameTime() > m_NextAutoDistributionTime)
if(time(NULL)/*sWorld.GetGameTime()*/ > m_NextAutoDistributionTime)
{
DistributeArenaPoints();
m_NextAutoDistributionTime = sWorld.GetGameTime() + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS);
m_NextAutoDistributionTime = time(NULL)/*sWorld.GetGameTime()*/ + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS);
CharacterDatabase.PExecute("UPDATE saved_variables SET NextArenaPointDistributionTime = '"I64FMTD"'", m_NextAutoDistributionTime);
}
m_AutoDistributionTimeChecker = 600000; // check 10 minutes