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@@ -260,7 +260,7 @@ CREATE TABLE `area_trigger` (
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`BoxYaw` float NOT NULL DEFAULT '0',
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`ShapeType` tinyint NOT NULL DEFAULT '0',
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`ShapeID` smallint NOT NULL DEFAULT '0',
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`AreaTriggerActionSetID` smallint NOT NULL DEFAULT '0',
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`AreaTriggerActionSetID` int NOT NULL DEFAULT '0',
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`Flags` tinyint NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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@@ -722,9 +722,9 @@ DROP TABLE IF EXISTS `broadcast_text_locale`;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `broadcast_text_locale` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`locale` varchar(4) COLLATE utf8mb4_unicode_ci NOT NULL,
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`Text_lang` text COLLATE utf8mb4_unicode_ci,
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`Text1_lang` text COLLATE utf8mb4_unicode_ci,
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`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
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`Text_lang` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
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`Text1_lang` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
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@@ -971,6 +971,7 @@ CREATE TABLE `chr_classes` (
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`LowResScreenFileDataID` int unsigned NOT NULL DEFAULT '0',
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`Flags` int NOT NULL DEFAULT '0',
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`StartingLevel` int NOT NULL DEFAULT '0',
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`SpellTextureBlobFileDataID` int unsigned NOT NULL DEFAULT '0',
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`ArmorTypeMask` int unsigned NOT NULL DEFAULT '0',
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`CinematicSequenceID` smallint unsigned NOT NULL DEFAULT '0',
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`DefaultSpec` smallint unsigned NOT NULL DEFAULT '0',
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@@ -1144,8 +1145,6 @@ CREATE TABLE `chr_customization_option` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`SecondaryID` smallint unsigned NOT NULL DEFAULT '0',
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`Flags` int NOT NULL DEFAULT '0',
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`ChrRacesID` int NOT NULL DEFAULT '0',
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`Sex` int NOT NULL DEFAULT '0',
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`ChrModelID` int unsigned NOT NULL DEFAULT '0',
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`OrderIndex` int NOT NULL DEFAULT '0',
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`ChrCustomizationCategoryID` int NOT NULL DEFAULT '0',
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@@ -3812,6 +3811,105 @@ CREATE TABLE `item_price_base` (
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `item_random_properties`
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--
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DROP TABLE IF EXISTS `item_random_properties`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `item_random_properties` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`Name` text COLLATE utf8mb4_unicode_ci,
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`Enchantment1` int NOT NULL DEFAULT '0',
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`Enchantment2` int NOT NULL DEFAULT '0',
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`Enchantment3` int NOT NULL DEFAULT '0',
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`Enchantment4` int NOT NULL DEFAULT '0',
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`Enchantment5` int NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `item_random_properties_locale`
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--
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DROP TABLE IF EXISTS `item_random_properties_locale`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `item_random_properties_locale` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`locale` varchar(4) COLLATE utf8mb4_unicode_ci NOT NULL,
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`Name_lang` text COLLATE utf8mb4_unicode_ci,
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
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/*!50500 PARTITION BY LIST COLUMNS(locale)
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(PARTITION deDE VALUES IN ('deDE') ENGINE = InnoDB,
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PARTITION esES VALUES IN ('esES') ENGINE = InnoDB,
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PARTITION esMX VALUES IN ('esMX') ENGINE = InnoDB,
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PARTITION frFR VALUES IN ('frFR') ENGINE = InnoDB,
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PARTITION itIT VALUES IN ('itIT') ENGINE = InnoDB,
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PARTITION koKR VALUES IN ('koKR') ENGINE = InnoDB,
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PARTITION ptBR VALUES IN ('ptBR') ENGINE = InnoDB,
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PARTITION ruRU VALUES IN ('ruRU') ENGINE = InnoDB,
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PARTITION zhCN VALUES IN ('zhCN') ENGINE = InnoDB,
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PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `item_random_suffix`
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--
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DROP TABLE IF EXISTS `item_random_suffix`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `item_random_suffix` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`Name` text COLLATE utf8mb4_unicode_ci,
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`Enchantment1` int NOT NULL DEFAULT '0',
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`Enchantment2` int NOT NULL DEFAULT '0',
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`Enchantment3` int NOT NULL DEFAULT '0',
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`Enchantment4` int NOT NULL DEFAULT '0',
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`Enchantment5` int NOT NULL DEFAULT '0',
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`AllocationPct1` int NOT NULL DEFAULT '0',
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`AllocationPct2` int NOT NULL DEFAULT '0',
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`AllocationPct3` int NOT NULL DEFAULT '0',
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`AllocationPct4` int NOT NULL DEFAULT '0',
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`AllocationPct5` int NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `item_random_suffix_locale`
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--
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DROP TABLE IF EXISTS `item_random_suffix_locale`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `item_random_suffix_locale` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`locale` varchar(4) COLLATE utf8mb4_unicode_ci NOT NULL,
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`Name_lang` text COLLATE utf8mb4_unicode_ci,
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
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/*!50500 PARTITION BY LIST COLUMNS(locale)
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(PARTITION deDE VALUES IN ('deDE') ENGINE = InnoDB,
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PARTITION esES VALUES IN ('esES') ENGINE = InnoDB,
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PARTITION esMX VALUES IN ('esMX') ENGINE = InnoDB,
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PARTITION frFR VALUES IN ('frFR') ENGINE = InnoDB,
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PARTITION itIT VALUES IN ('itIT') ENGINE = InnoDB,
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PARTITION koKR VALUES IN ('koKR') ENGINE = InnoDB,
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PARTITION ptBR VALUES IN ('ptBR') ENGINE = InnoDB,
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PARTITION ruRU VALUES IN ('ruRU') ENGINE = InnoDB,
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PARTITION zhCN VALUES IN ('zhCN') ENGINE = InnoDB,
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PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `item_reforge`
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--
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@@ -4565,6 +4663,9 @@ CREATE TABLE `lfg_dungeons` (
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`MinCountTank` tinyint unsigned NOT NULL DEFAULT '0',
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`MinCountHealer` tinyint unsigned NOT NULL DEFAULT '0',
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`MinCountDamage` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPremadeCountTank` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPremadeCountHealer` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPremadeCountDamage` tinyint unsigned NOT NULL DEFAULT '0',
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`BonusReputationAmount` smallint unsigned NOT NULL DEFAULT '0',
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`MentorItemLevel` smallint unsigned NOT NULL DEFAULT '0',
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`MentorCharLevel` tinyint unsigned NOT NULL DEFAULT '0',
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@@ -4904,16 +5005,17 @@ DROP TABLE IF EXISTS `map_difficulty`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `map_difficulty` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`Message` text COLLATE utf8mb4_unicode_ci,
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`ItemContextPickerID` int unsigned NOT NULL DEFAULT '0',
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`ContentTuningID` int NOT NULL DEFAULT '0',
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`ItemContext` int NOT NULL DEFAULT '0',
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`DifficultyID` tinyint unsigned NOT NULL DEFAULT '0',
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`LockID` tinyint unsigned NOT NULL DEFAULT '0',
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`ID` int unsigned NOT NULL DEFAULT '0',
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`DifficultyID` int NOT NULL DEFAULT '0',
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`LockID` int NOT NULL DEFAULT '0',
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`ResetInterval` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPlayers` tinyint unsigned NOT NULL DEFAULT '0',
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`Flags` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPlayers` int NOT NULL DEFAULT '0',
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`ItemContext` tinyint unsigned NOT NULL DEFAULT '0',
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`ItemContextPickerID` int NOT NULL DEFAULT '0',
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`Flags` int NOT NULL DEFAULT '0',
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`ContentTuningID` int NOT NULL DEFAULT '0',
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`WorldStateExpressionID` int NOT NULL DEFAULT '0',
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`MapID` int unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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@@ -5410,14 +5512,14 @@ DROP TABLE IF EXISTS `player_condition`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `player_condition` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`RaceMask` bigint NOT NULL DEFAULT '0',
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`FailureDescription` text COLLATE utf8mb4_unicode_ci,
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`ID` int unsigned NOT NULL DEFAULT '0',
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`MinLevel` smallint unsigned NOT NULL DEFAULT '0',
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`MaxLevel` smallint unsigned NOT NULL DEFAULT '0',
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`ClassMask` int NOT NULL DEFAULT '0',
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`SkillLogic` int unsigned NOT NULL DEFAULT '0',
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`LanguageID` tinyint unsigned NOT NULL DEFAULT '0',
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`LanguageID` int NOT NULL DEFAULT '0',
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`MinLanguage` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxLanguage` int NOT NULL DEFAULT '0',
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`MaxFactionID` smallint unsigned NOT NULL DEFAULT '0',
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@@ -5433,7 +5535,7 @@ CREATE TABLE `player_condition` (
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`ItemFlags` tinyint unsigned NOT NULL DEFAULT '0',
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`AuraSpellLogic` int unsigned NOT NULL DEFAULT '0',
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`WorldStateExpressionID` smallint unsigned NOT NULL DEFAULT '0',
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`WeatherID` tinyint unsigned NOT NULL DEFAULT '0',
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`WeatherID` int NOT NULL DEFAULT '0',
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`PartyStatus` tinyint unsigned NOT NULL DEFAULT '0',
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`LifetimeMaxPVPRank` tinyint unsigned NOT NULL DEFAULT '0',
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`AchievementLogic` int unsigned NOT NULL DEFAULT '0',
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@@ -5442,7 +5544,7 @@ CREATE TABLE `player_condition` (
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`AreaLogic` int unsigned NOT NULL DEFAULT '0',
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`LfgLogic` int unsigned NOT NULL DEFAULT '0',
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`CurrencyLogic` int unsigned NOT NULL DEFAULT '0',
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`QuestKillID` int unsigned NOT NULL DEFAULT '0',
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`QuestKillID` int NOT NULL DEFAULT '0',
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`QuestKillLogic` int unsigned NOT NULL DEFAULT '0',
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`MinExpansionLevel` tinyint NOT NULL DEFAULT '0',
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`MaxExpansionLevel` tinyint NOT NULL DEFAULT '0',
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@@ -5467,6 +5569,9 @@ CREATE TABLE `player_condition` (
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`MinExpansionTier` tinyint NOT NULL DEFAULT '0',
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`MinPVPRank` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPVPRank` tinyint unsigned NOT NULL DEFAULT '0',
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`ContentTuningID` int NOT NULL DEFAULT '0',
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`CovenantID` int NOT NULL DEFAULT '0',
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`TraitNodeEntryLogic` int unsigned NOT NULL DEFAULT '0',
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`SkillID1` smallint unsigned NOT NULL DEFAULT '0',
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`SkillID2` smallint unsigned NOT NULL DEFAULT '0',
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`SkillID3` smallint unsigned NOT NULL DEFAULT '0',
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@@ -5485,18 +5590,18 @@ CREATE TABLE `player_condition` (
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`MinReputation1` tinyint unsigned NOT NULL DEFAULT '0',
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`MinReputation2` tinyint unsigned NOT NULL DEFAULT '0',
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`MinReputation3` tinyint unsigned NOT NULL DEFAULT '0',
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`PrevQuestID1` int unsigned NOT NULL DEFAULT '0',
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`PrevQuestID2` int unsigned NOT NULL DEFAULT '0',
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`PrevQuestID3` int unsigned NOT NULL DEFAULT '0',
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`PrevQuestID4` int unsigned NOT NULL DEFAULT '0',
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`CurrQuestID1` int unsigned NOT NULL DEFAULT '0',
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`CurrQuestID2` int unsigned NOT NULL DEFAULT '0',
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`CurrQuestID3` int unsigned NOT NULL DEFAULT '0',
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`CurrQuestID4` int unsigned NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID1` int unsigned NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID2` int unsigned NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID3` int unsigned NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID4` int unsigned NOT NULL DEFAULT '0',
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`PrevQuestID1` int NOT NULL DEFAULT '0',
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`PrevQuestID2` int NOT NULL DEFAULT '0',
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`PrevQuestID3` int NOT NULL DEFAULT '0',
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`PrevQuestID4` int NOT NULL DEFAULT '0',
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`CurrQuestID1` int NOT NULL DEFAULT '0',
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`CurrQuestID2` int NOT NULL DEFAULT '0',
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`CurrQuestID3` int NOT NULL DEFAULT '0',
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`CurrQuestID4` int NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID1` int NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID2` int NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID3` int NOT NULL DEFAULT '0',
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`CurrentCompletedQuestID4` int NOT NULL DEFAULT '0',
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`SpellID1` int NOT NULL DEFAULT '0',
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`SpellID2` int NOT NULL DEFAULT '0',
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`SpellID3` int NOT NULL DEFAULT '0',
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@@ -5557,6 +5662,18 @@ CREATE TABLE `player_condition` (
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`QuestKillMonster6` int unsigned NOT NULL DEFAULT '0',
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`MovementFlags1` int NOT NULL DEFAULT '0',
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`MovementFlags2` int NOT NULL DEFAULT '0',
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`TraitNodeEntryID1` int NOT NULL DEFAULT '0',
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`TraitNodeEntryID2` int NOT NULL DEFAULT '0',
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`TraitNodeEntryID3` int NOT NULL DEFAULT '0',
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|
|
`TraitNodeEntryID4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`TraitNodeEntryMinRank1` smallint unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`TraitNodeEntryMinRank2` smallint unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`TraitNodeEntryMinRank3` smallint unsigned NOT NULL DEFAULT '0',
|
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|
|
|
`TraitNodeEntryMinRank4` smallint unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`TraitNodeEntryMaxRank1` smallint unsigned NOT NULL DEFAULT '0',
|
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|
|
`TraitNodeEntryMaxRank2` smallint unsigned NOT NULL DEFAULT '0',
|
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|
`TraitNodeEntryMaxRank3` smallint unsigned NOT NULL DEFAULT '0',
|
|
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|
|
`TraitNodeEntryMaxRank4` smallint unsigned NOT NULL DEFAULT '0',
|
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|
`VerifiedBuild` int NOT NULL DEFAULT '0',
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|
PRIMARY KEY (`ID`,`VerifiedBuild`)
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|
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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@@ -5616,9 +5733,9 @@ DROP TABLE IF EXISTS `power_type`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `power_type` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`NameGlobalStringTag` text COLLATE utf8mb4_unicode_ci,
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|
`CostGlobalStringTag` text COLLATE utf8mb4_unicode_ci,
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`ID` int unsigned NOT NULL DEFAULT '0',
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`PowerTypeEnum` tinyint NOT NULL DEFAULT '0',
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`MinPower` int NOT NULL DEFAULT '0',
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`MaxBasePower` int NOT NULL DEFAULT '0',
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@@ -6101,6 +6218,119 @@ CREATE TABLE `reward_pack_x_item` (
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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|
-- Table structure for table `scaling_stat_distribution`
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|
--
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|
DROP TABLE IF EXISTS `scaling_stat_distribution`;
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|
|
/*!40101 SET @saved_cs_client = @@character_set_client */;
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|
|
/*!50503 SET character_set_client = utf8mb4 */;
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|
CREATE TABLE `scaling_stat_distribution` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`PlayerLevelToItemLevelCurveID` smallint unsigned NOT NULL DEFAULT '0',
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`Minlevel` int NOT NULL DEFAULT '0',
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`Maxlevel` int NOT NULL DEFAULT '0',
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`Bonus1` int NOT NULL DEFAULT '0',
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`Bonus2` int NOT NULL DEFAULT '0',
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`Bonus3` int NOT NULL DEFAULT '0',
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`Bonus4` int NOT NULL DEFAULT '0',
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`Bonus5` int NOT NULL DEFAULT '0',
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`Bonus6` int NOT NULL DEFAULT '0',
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`Bonus7` int NOT NULL DEFAULT '0',
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`Bonus8` int NOT NULL DEFAULT '0',
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|
`Bonus9` int NOT NULL DEFAULT '0',
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`Bonus10` int NOT NULL DEFAULT '0',
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|
|
`StatID1` int NOT NULL DEFAULT '0',
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|
|
`StatID2` int NOT NULL DEFAULT '0',
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|
|
`StatID3` int NOT NULL DEFAULT '0',
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|
|
`StatID4` int NOT NULL DEFAULT '0',
|
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|
|
`StatID5` int NOT NULL DEFAULT '0',
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|
|
`StatID6` int NOT NULL DEFAULT '0',
|
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|
|
`StatID7` int NOT NULL DEFAULT '0',
|
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|
|
`StatID8` int NOT NULL DEFAULT '0',
|
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|
|
`StatID9` int NOT NULL DEFAULT '0',
|
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|
|
`StatID10` int NOT NULL DEFAULT '0',
|
|
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|
|
`VerifiedBuild` int NOT NULL DEFAULT '0',
|
|
|
|
|
PRIMARY KEY (`ID`,`VerifiedBuild`)
|
|
|
|
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
|
|
|
|
|
/*!40101 SET character_set_client = @saved_cs_client */;
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
|
-- Table structure for table `scaling_stat_values`
|
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
DROP TABLE IF EXISTS `scaling_stat_values`;
|
|
|
|
|
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
|
|
|
|
/*!50503 SET character_set_client = utf8mb4 */;
|
|
|
|
|
CREATE TABLE `scaling_stat_values` (
|
|
|
|
|
`ID` int unsigned NOT NULL DEFAULT '0',
|
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|
|
|
`Charlevel` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WeaponDPS1H` int NOT NULL DEFAULT '0',
|
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|
|
`WeaponDPS2H` int NOT NULL DEFAULT '0',
|
|
|
|
|
`SpellcasterDPS1H` int NOT NULL DEFAULT '0',
|
|
|
|
|
`SpellcasterDPS2H` int NOT NULL DEFAULT '0',
|
|
|
|
|
`RangedDPS` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WandDPS` int NOT NULL DEFAULT '0',
|
|
|
|
|
`SpellPower` int NOT NULL DEFAULT '0',
|
|
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|
|
`BudgetPrimary` int NOT NULL DEFAULT '0',
|
|
|
|
|
`BudgetSecondary` int NOT NULL DEFAULT '0',
|
|
|
|
|
`BudgetTertiary` int NOT NULL DEFAULT '0',
|
|
|
|
|
`BudgetSub` int NOT NULL DEFAULT '0',
|
|
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|
|
`BudgetTrivial` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ClothCloakArmor` int NOT NULL DEFAULT '0',
|
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|
|
`Unk440_0` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_5` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_6` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_7` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_8` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_9` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_10` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_11` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_12` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_13` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_14` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unk440_15` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ShoulderArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ShoulderArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ShoulderArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ShoulderArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ChestArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ChestArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ChestArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`ChestArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HeadArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HeadArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HeadArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HeadArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`LegsArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`LegsArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`LegsArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`LegsArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`FeetArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`FeetArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`FeetArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`FeetArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WaistArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WaistArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WaistArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WaistArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HandsArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HandsArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HandsArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`HandsArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WristsArmor1` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WristsArmor2` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WristsArmor3` int NOT NULL DEFAULT '0',
|
|
|
|
|
`WristsArmor4` int NOT NULL DEFAULT '0',
|
|
|
|
|
`VerifiedBuild` int NOT NULL DEFAULT '0',
|
|
|
|
|
PRIMARY KEY (`ID`,`VerifiedBuild`)
|
|
|
|
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
|
|
|
|
|
/*!40101 SET character_set_client = @saved_cs_client */;
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
|
-- Table structure for table `scenario`
|
|
|
|
|
--
|
|
|
|
|
@@ -6155,12 +6385,12 @@ DROP TABLE IF EXISTS `scenario_step`;
|
|
|
|
|
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
|
|
|
|
/*!50503 SET character_set_client = utf8mb4 */;
|
|
|
|
|
CREATE TABLE `scenario_step` (
|
|
|
|
|
`ID` int unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`Description` text COLLATE utf8mb4_unicode_ci,
|
|
|
|
|
`Title` text COLLATE utf8mb4_unicode_ci,
|
|
|
|
|
`ID` int unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`ScenarioID` smallint unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`CriteriatreeID` int unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`RewardQuestID` int unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`RewardQuestID` int NOT NULL DEFAULT '0',
|
|
|
|
|
`RelatedStep` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Supersedes` smallint unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
`OrderIndex` tinyint unsigned NOT NULL DEFAULT '0',
|
|
|
|
|
@@ -8552,6 +8782,7 @@ CREATE TABLE `vignette` (
|
|
|
|
|
`MinHeight` float NOT NULL DEFAULT '0',
|
|
|
|
|
`VignetteType` tinyint NOT NULL DEFAULT '0',
|
|
|
|
|
`RewardQuestID` int NOT NULL DEFAULT '0',
|
|
|
|
|
`Unknown1156` tinyint NOT NULL DEFAULT '0',
|
|
|
|
|
`VerifiedBuild` int NOT NULL DEFAULT '0',
|
|
|
|
|
PRIMARY KEY (`ID`,`VerifiedBuild`)
|
|
|
|
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
|
|
|
|
|
@@ -8716,4 +8947,4 @@ CREATE TABLE `world_state_expression` (
|
|
|
|
|
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
|
|
|
|
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
|
|
|
|
|
|
|
|
|
-- Dump completed on 2025-02-13 16:46:04
|
|
|
|
|
-- Dump completed on 2025-05-11 10:42:38
|
|
|
|
|
|