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Scripts/ICC: Valithria Dreamwalker's script no longer despawns unrelated mobs in Frostwing Halls, and thus won't get them stuck in a despawned state due to linked_respawn.
Closes #21286.
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@@ -231,9 +231,25 @@ class ValithriaDespawner : public BasicEvent
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void operator()(Creature* creature) const
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{
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if (creature->GetEntry() == NPC_VALITHRIA_DREAMWALKER)
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if (InstanceScript* instance = creature->GetInstanceScript())
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, creature);
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switch (creature->GetEntry())
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{
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case NPC_VALITHRIA_DREAMWALKER:
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if (InstanceScript* instance = creature->GetInstanceScript())
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, creature);
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// no break
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case NPC_BLAZING_SKELETON:
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case NPC_SUPPRESSER:
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case NPC_BLISTERING_ZOMBIE:
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case NPC_GLUTTONOUS_ABOMINATION:
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case NPC_MANA_VOID:
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case NPC_COLUMN_OF_FROST:
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case NPC_ROT_WORM:
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case NPC_RISEN_ARCHMAGE:
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break;
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default:
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return;
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}
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creature->DespawnOrUnsummon(0, 10s);
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}
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