Core/Misc: Fix shutdown crash related to corpse unloading.

Fixes #281
This commit is contained in:
Machiavelli
2011-02-17 22:07:05 +01:00
parent 8003f75781
commit af0d7e415d

View File

@@ -90,6 +90,6 @@ void WorldRunnable::run()
sWorldSocketMgr->StopNetwork();
sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world
sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world
}