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Scripts/Ulduar: minor cleanup
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@@ -75,16 +75,6 @@ static DoorData const doorData[] =
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{ 0, 0, DOOR_TYPE_ROOM },
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};
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/*
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MinionData const minionData[] =
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{
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{ NPC_STEELBREAKER, BOSS_ASSEMBLY_OF_IRON },
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{ NPC_MOLGEIM, BOSS_ASSEMBLY_OF_IRON },
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{ NPC_BRUNDIR, BOSS_ASSEMBLY_OF_IRON },
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{ 0, 0, }
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};
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*/
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ObjectData const creatureData[] =
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{
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{ NPC_FLAME_LEVIATHAN, DATA_FLAME_LEVIATHAN },
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@@ -153,7 +143,6 @@ class instance_ulduar : public InstanceMapScript
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SetBossNumber(MAX_ENCOUNTER);
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LoadBossBoundaries(boundaries);
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LoadDoorData(doorData);
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//LoadMinionData(minionData);
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LoadObjectData(creatureData, objectData);
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_algalonTimer = 61;
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