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https://github.com/TrinityCore/TrinityCore.git
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*Give rewards (only to players with rank LIEUTENANT) when battle in wintergrasp ends.
--HG-- branch : trunk
This commit is contained in:
@@ -155,19 +155,6 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
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}
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}
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void OPvPWintergrasp::ChangeDefender()
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{
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m_defender = OTHER_TEAM(m_defender);
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if(m_defender == TEAM_ALLIANCE)
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Alliance has taken over the fortress!");
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else
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has taken over the fortress!");
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UpdateAllWorldObject();
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m_wartime = false;
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m_timer = 600000; // for test, should be 2 hour 30 min
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}
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uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, const CreatureData *data)
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{
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if(m_defender == TEAM_ALLIANCE)
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@@ -307,7 +294,7 @@ bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go)
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void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
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{
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if(!plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
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if(m_wartime && !plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
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&& !plr->HasAura(SPELL_LIEUTENANT))
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plr->CastSpell(plr, SPELL_RECRUIT, true);
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@@ -412,6 +399,8 @@ bool OPvPWintergrasp::Update(uint32 diff)
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Alliance has successfully defended the fortress!");
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else
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has successfully defended the fortress!");
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GiveReward();
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EndBattle();
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}
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else
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{
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@@ -419,7 +408,59 @@ bool OPvPWintergrasp::Update(uint32 diff)
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m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_BATTLE_TIME) * MINUTE * IN_MILISECONDS;
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Battle begins!");
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UpdateAllWorldObject();
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StartBattle();
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}
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}
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return false;
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}
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void OPvPWintergrasp::ChangeDefender()
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{
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m_wartime = false;
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m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_INTERVAL) * MINUTE * IN_MILISECONDS;
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m_defender = OTHER_TEAM(m_defender);
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if(m_defender == TEAM_ALLIANCE)
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Alliance has taken over the fortress!");
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else
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sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has taken over the fortress!");
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UpdateAllWorldObject();
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GiveReward();
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EndBattle();
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}
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void OPvPWintergrasp::GiveReward()
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{
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for(uint32 team = 0; team < 2; ++team)
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for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
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if((*itr)->HasAura(SPELL_LIEUTENANT))
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(*itr)->CastSpell(*itr, team == m_defender ? SPELL_VICTORY_REWARD : SPELL_DEFEAT_REWARD, true);
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}
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void OPvPWintergrasp::StartBattle()
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{
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for(uint32 team = 0; team < 2; ++team)
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{
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for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
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{
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(*itr)->RemoveAura(SPELL_RECRUIT);
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(*itr)->RemoveAura(SPELL_CORPORAL);
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(*itr)->RemoveAura(SPELL_LIEUTENANT);
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(*itr)->CastSpell(*itr, SPELL_RECRUIT, true);
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}
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}
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}
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void OPvPWintergrasp::EndBattle()
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{
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for(uint32 team = 0; team < 2; ++team)
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{
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for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
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{
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(*itr)->RemoveAura(SPELL_RECRUIT);
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(*itr)->RemoveAura(SPELL_CORPORAL);
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(*itr)->RemoveAura(SPELL_LIEUTENANT);
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}
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}
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}
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@@ -35,6 +35,38 @@ const uint32 WintergraspFaction[2] = {1732, 1735};
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#define SPELL_TENACITY 58549
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#define SPELL_TENACITY_VEHICLE 59911
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#define SPELL_VICTORY_REWARD 56902
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#define SPELL_DEFEAT_REWARD 58494
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const uint32 WG_KEEP_CM = 0; //Need data
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const uint32 WG_RULERS_BUFF = 52108;
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//some cosmetics :D
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const uint32 WG_VICTORY_AURA = 60044;
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const uint32 WG_SHUTDOWN_CAST = 21247;
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enum OutdoorPvP_WG_Sounds
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{
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/*TODO OutdoorPvP_WG_SOUND_KEEP_CLAIMED = 8192,
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OutdoorPvP_WG_SOUND_KEEP_CAPTURED_ALLIANCE = 8173,
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OutdoorPvP_WG_SOUND_KEEP_CAPTURED_HORDE = 8213,
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OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_ALLIANCE = 8212,
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OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_HORDE = 8174,
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OutdoorPvP_WG_SOUND_NEAR_VICTORY = 8456
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*/
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};
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enum OutdoorPvP_WG_KeepStatus
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{
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OutdoorPvP_WG_KEEP_TYPE_NEUTRAL = 0,
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OutdoorPvP_WG_KEEP_TYPE_CONTESTED = 1,
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OutdoorPvP_WG_KEEP_STATUS_ALLY_CONTESTED = 1,
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OutdoorPvP_WG_KEEP_STATUS_HORDE_CONTESTED = 2,
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OutdoorPvP_WG_KEEP_TYPE_OCCUPIED = 3,
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OutdoorPvP_WG_KEEP_STATUS_ALLY_OCCUPIED = 3,
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OutdoorPvP_WG_KEEP_STATUS_HORDE_OCCUPIED = 4
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};
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enum DamageState
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{
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DAMAGE_INTACT,
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@@ -117,6 +149,9 @@ class OPvPWintergrasp : public OutdoorPvP
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bool UpdateGameObjectInfo(GameObject *go);
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void RebuildAllBuildings();
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void StartBattle();
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void EndBattle();
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void GiveReward();
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};
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#endif
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