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@@ -792,6 +792,10 @@ void Battleground::EndBattleground(uint32 winner)
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if (!player)
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continue;
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// Last standing - Rated 5v5 arena & be solely alive player
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if (team == winner && isArena() && isRated() && GetArenaType() == ARENA_TYPE_5v5 && GetAlivePlayersCountByTeam(winner) == 1 && player->isAlive())
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player->CastSpell(player, SPELL_THE_LAST_STANDING, true);
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// should remove spirit of redemption
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if (player->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION))
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player->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);
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@@ -98,7 +98,8 @@ enum BattlegroundSpells
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SPELL_RECENTLY_DROPPED_FLAG = 42792, // Recently Dropped Flag
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SPELL_AURA_PLAYER_INACTIVE = 43681, // Inactive
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SPELL_HONORABLE_DEFENDER_25Y = 68652, // +50% honor when standing at a capture point that you control, 25yards radius (added in 3.2)
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SPELL_HONORABLE_DEFENDER_60Y = 66157 // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds
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SPELL_HONORABLE_DEFENDER_60Y = 66157, // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds
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SPELL_THE_LAST_STANDING = 26549, // Arena achievement related
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};
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enum BattlegroundTimeIntervals
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