Scripts/Arenas: Fix achievement [The Last Standing].

Closes #3637.
This commit is contained in:
Kapoeira
2012-01-12 01:57:46 -05:00
parent 233d891952
commit b071505216
2 changed files with 6 additions and 1 deletions

View File

@@ -792,6 +792,10 @@ void Battleground::EndBattleground(uint32 winner)
if (!player)
continue;
// Last standing - Rated 5v5 arena & be solely alive player
if (team == winner && isArena() && isRated() && GetArenaType() == ARENA_TYPE_5v5 && GetAlivePlayersCountByTeam(winner) == 1 && player->isAlive())
player->CastSpell(player, SPELL_THE_LAST_STANDING, true);
// should remove spirit of redemption
if (player->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION))
player->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);

View File

@@ -98,7 +98,8 @@ enum BattlegroundSpells
SPELL_RECENTLY_DROPPED_FLAG = 42792, // Recently Dropped Flag
SPELL_AURA_PLAYER_INACTIVE = 43681, // Inactive
SPELL_HONORABLE_DEFENDER_25Y = 68652, // +50% honor when standing at a capture point that you control, 25yards radius (added in 3.2)
SPELL_HONORABLE_DEFENDER_60Y = 66157 // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds
SPELL_HONORABLE_DEFENDER_60Y = 66157, // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds
SPELL_THE_LAST_STANDING = 26549, // Arena achievement related
};
enum BattlegroundTimeIntervals