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*Fix a typo. This fix the compile error. I hope haven't got errors in WIN.
--HG-- branch : trunk
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@@ -37,7 +37,7 @@ bool AreaTrigger_at_malfurion_stormrage(Player* pPlayer, AreaTriggerEntry *at)
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if (ScriptedInstance* pInstance = pPlayer->GetInstanceData())
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{
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if (!pPlayer->FindNearestCreature(15362,15))
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Unit* Malfurion = pPlayer->SummonCreature(15362, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), -1. 52, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);
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Unit* Malfurion = pPlayer->SummonCreature(15362, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), -1.52, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);
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return false;
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}
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return false;
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