mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Scripts/Commands: Replaced lowguid printing in command output with ToString() formatted guid
This commit is contained in:
23
sql/updates/world/2014_10_22_00_world.sql
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23
sql/updates/world/2014_10_22_00_world.sql
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@@ -0,0 +1,23 @@
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UPDATE `trinity_string` SET `content_default`='New ArenaTeam created [Name: "%s"][Id: %u][Type: %u][Captain: %s]' WHERE `entry`=864;
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UPDATE `trinity_string` SET `content_default`='Name:"%s"[%s] - PR: %u - %s' WHERE `entry`=869;
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UPDATE `trinity_string` SET `content_default`='SetData performed on [%s, name: %s] Field: %u, Data: %u, with %s' WHERE `entry`=555;
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UPDATE `trinity_string` SET `content_default`='| %80u | %20s | %15s (%10u) | %19s |' WHERE `entry`=1017;
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UPDATE `trinity_string` SET `content_default`='%s Name: %s Account: %s (%u) Date: %s' WHERE `entry`=1026;
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UPDATE `trinity_string` SET `content_default`='Character ''%s'' (%s Account %u) can''t be restored: account not exist!' WHERE `entry`=1023;
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UPDATE `trinity_string` SET `content_default`='Character ''%s'' (%s Account %u) can''t be restored: account character list full!' WHERE `entry`=1024;
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UPDATE `trinity_string` SET `content_default`='Character ''%s'' (%s Account %u) can''t be restored: new name already used!' WHERE `entry`=1025;
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UPDATE `trinity_string` SET `content_default`='Forced rename for player %s (%s) will be requested at next login.' WHERE `entry`=254;
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UPDATE `trinity_string` SET `content_default`='Forced customize for player %s (%s) will be requested at next login.' WHERE `entry`=346;
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UPDATE `trinity_string` SET `content_default`='Player %s (%s) Account %s (Id: %u) deleted.' WHERE `entry`=1009;
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UPDATE `trinity_string` SET `content_default`='GameObject (%s) is referenced by nonexisting %s, can''t be deleted.' WHERE `entry`=274;
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UPDATE `trinity_string` SET `content_default`='id: %d %s effmask: %d charges: %d stack: %d slot %d duration: %d maxduration: %d %s %s caster: %s %s' WHERE `entry`=468;
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UPDATE `trinity_string` SET `content_default`='Mail List Info: # of mails: %u, Player: %s (%s)' WHERE `entry`=1151;
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UPDATE `trinity_string` SET `content_default`='Name: %s (%s), Zone: %s, Phase: %u, %s, Flags: %s, Roles: %s' WHERE `entry`=1150;
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UPDATE `trinity_string` SET `content_default`='Object %s' WHERE `entry`=201;
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UPDATE `trinity_string` SET `content_default`='│Player %s %s (%s)' WHERE `entry`=453;
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UPDATE `trinity_string` SET `content_default`='The value index %u is too big to %s (count: %u).' WHERE `entry`=564;
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UPDATE `trinity_string` SET `content_default`='You set %s field: %u to uint32 value: %u' WHERE `entry`=566;
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UPDATE `trinity_string` SET `content_default`='You set %s field: %u to float value: %f' WHERE `entry`=568;
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UPDATE `trinity_string` SET `content_default`='The uint32 value of %s in %u is: %u' WHERE `entry`=570;
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UPDATE `trinity_string` SET `content_default`='The float of %s value in %u is: %f' WHERE `entry`=572;
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UPDATE `trinity_string` SET `content_default`='| Guild Master: %s (%s)' WHERE `entry`=1178;
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@@ -103,7 +103,7 @@ public:
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}
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sArenaTeamMgr->AddArenaTeam(arena);
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handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName().c_str(), arena->GetId(), arena->GetType(), arena->GetCaptain().GetCounter());
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handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName().c_str(), arena->GetId(), arena->GetType(), arena->GetCaptain().ToString().c_str());
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}
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else
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{
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@@ -313,7 +313,7 @@ public:
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handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, arena->GetName().c_str(), arena->GetId(), arena->GetRating(), arena->GetType(), arena->GetType());
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for (ArenaTeam::MemberList::iterator itr = arena->m_membersBegin(); itr != arena->m_membersEnd(); ++itr)
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handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr->Name.c_str(), itr->Guid.GetCounter(), itr->PersonalRating, (arena->GetCaptain() == itr->Guid ? "- Captain" : ""));
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handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr->Name.c_str(), itr->Guid.ToString().c_str(), itr->PersonalRating, (arena->GetCaptain() == itr->Guid ? " - Captain" : ""));
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return true;
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}
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@@ -173,11 +173,11 @@ public:
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if (!handler->GetSession())
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE,
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itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
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itr->guid.ToString().c_str(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
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itr->accountId, dateStr.c_str());
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else
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT,
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itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
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itr->guid.ToString().c_str(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
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itr->accountId, dateStr.c_str());
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}
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@@ -199,7 +199,7 @@ public:
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{
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if (delInfo.accountName.empty()) // account not exist
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{
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
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return;
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}
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@@ -207,13 +207,13 @@ public:
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uint32 charcount = AccountMgr::GetCharactersCount(delInfo.accountId);
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if (charcount >= 10)
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{
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
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return;
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}
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if (!sObjectMgr->GetPlayerGUIDByName(delInfo.name).IsEmpty())
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{
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
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return;
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}
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@@ -416,7 +416,7 @@ public:
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return false;
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std::string oldNameLink = handler->playerLink(targetName);
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handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
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handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_RENAME));
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@@ -489,7 +489,7 @@ public:
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{
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std::string oldNameLink = handler->playerLink(targetName);
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stmt->setUInt32(1, targetGuid.GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
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}
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CharacterDatabase.Execute(stmt);
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@@ -516,7 +516,7 @@ public:
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else
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{
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std::string oldNameLink = handler->playerLink(targetName);
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
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stmt->setUInt32(1, targetGuid.GetCounter());
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}
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CharacterDatabase.Execute(stmt);
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@@ -545,7 +545,7 @@ public:
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{
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std::string oldNameLink = handler->playerLink(targetName);
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/// @todo add text into database
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
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stmt->setUInt32(1, targetGuid.GetCounter());
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}
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CharacterDatabase.Execute(stmt);
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@@ -799,7 +799,7 @@ public:
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AccountMgr::GetName(accountId, accountName);
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Player::DeleteFromDB(characterGuid, accountId, true, true);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED, characterName.c_str(), characterGuid.GetCounter(), accountName.c_str(), accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED, characterName.c_str(), characterGuid.ToString().c_str(), accountName.c_str(), accountId);
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return true;
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}
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@@ -1129,7 +1129,7 @@ public:
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uint32 field = (uint32)atoi(x);
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if (field >= target->GetValuesCount())
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{
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handler->PSendSysMessage(LANG_TOO_BIG_INDEX, field, guid.GetCounter(), target->GetValuesCount());
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handler->PSendSysMessage(LANG_TOO_BIG_INDEX, field, guid.ToString().c_str(), target->GetValuesCount());
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return false;
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}
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@@ -1141,13 +1141,13 @@ public:
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{
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uint32 value = (uint32)atoi(y);
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target->SetUInt32Value(field, value);
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handler->PSendSysMessage(LANG_SET_UINT_FIELD, guid.GetCounter(), field, value);
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handler->PSendSysMessage(LANG_SET_UINT_FIELD, guid.ToString().c_str(), field, value);
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}
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else
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{
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float value = (float)atof(y);
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target->SetFloatValue(field, value);
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handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, guid.GetCounter(), field, value);
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handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, guid.ToString().c_str(), field, value);
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}
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return true;
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@@ -1177,7 +1177,7 @@ public:
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uint32 opcode = (uint32)atoi(x);
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if (opcode >= target->GetValuesCount())
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{
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handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, guid.GetCounter(), target->GetValuesCount());
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handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, guid.ToString().c_str(), target->GetValuesCount());
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return false;
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}
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@@ -1188,12 +1188,12 @@ public:
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if (isInt32)
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{
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uint32 value = target->GetUInt32Value(opcode);
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handler->PSendSysMessage(LANG_GET_UINT_FIELD, guid.GetCounter(), opcode, value);
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handler->PSendSysMessage(LANG_GET_UINT_FIELD, guid.ToString().c_str(), opcode, value);
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}
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else
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{
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float value = target->GetFloatValue(opcode);
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handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, guid.GetCounter(), opcode, value);
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handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, guid.ToString().c_str(), opcode, value);
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}
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return true;
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@@ -1215,7 +1215,7 @@ public:
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if (opcode >= handler->GetSession()->GetPlayer()->GetValuesCount())
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{
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handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUIDLow(), handler->GetSession()->GetPlayer()->GetValuesCount());
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handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUID().ToString().c_str(), handler->GetSession()->GetPlayer()->GetValuesCount());
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return false;
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}
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@@ -376,7 +376,7 @@ public:
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Unit* owner = ObjectAccessor::GetUnit(*handler->GetSession()->GetPlayer(), ownerGuid);
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if (!owner || !ownerGuid.IsPlayer())
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{
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handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.GetCounter(), object->GetGUIDLow());
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handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.ToString().c_str(), object->GetGUID().ToString().c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -368,7 +368,7 @@ public:
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// Now we can print those informations for every single member of each group!
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handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
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zoneName.c_str(), phase, slot.guid.GetCounter(), flags.c_str(),
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zoneName.c_str(), phase, slot.guid.ToString().c_str(), flags.c_str(),
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lfg::GetRolesString(slot.roles).c_str());
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}
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@@ -275,7 +275,7 @@ public:
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std::string guildMasterName;
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if (sObjectMgr->GetPlayerNameByGUID(guild->GetLeaderGUID(), guildMasterName))
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handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID().GetCounter()); // Guild Master
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handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID().ToString().c_str()); // Guild Master
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// Format creation date
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char createdDateStr[20];
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@@ -448,7 +448,7 @@ public:
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aurApp->GetEffectMask(), aura->GetCharges(), aura->GetStackAmount(), aurApp->GetSlot(),
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aura->GetDuration(), aura->GetMaxDuration(), (aura->IsPassive() ? passiveStr : ""),
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(talent ? talentStr : ""), aura->GetCasterGUID().IsPlayer() ? "player" : "creature",
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aura->GetCasterGUID().GetCounter());
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aura->GetCasterGUID().ToString().c_str());
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}
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for (uint16 i = 0; i < TOTAL_AURAS; ++i)
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@@ -495,7 +495,7 @@ public:
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uint32 countMail = fields[0].GetUInt64();
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std::string nameLink = handler->playerLink(targetName);
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handler->PSendSysMessage(LANG_LIST_MAIL_HEADER, countMail, nameLink.c_str(), targetGuid.GetCounter());
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handler->PSendSysMessage(LANG_LIST_MAIL_HEADER, countMail, nameLink.c_str(), targetGuid.ToString().c_str());
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handler->PSendSysMessage(LANG_ACCOUNT_LIST_BAR);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_LIST_INFO);
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@@ -611,7 +611,7 @@ public:
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return false;
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}
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handler->PSendSysMessage(LANG_OBJECT_GUID, guid.GetCounter(), guid.GetHigh());
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handler->PSendSysMessage(LANG_OBJECT_GUID, guid.ToString().c_str());
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return true;
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}
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@@ -1650,7 +1650,7 @@ public:
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// Initiate output
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// Output I. LANG_PINFO_PLAYER
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handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), lowguid);
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handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), targetGuid.ToString().c_str());
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// Output II. LANG_PINFO_GM_ACTIVE if character is gamemaster
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if (target && target->IsGameMaster())
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@@ -690,7 +690,7 @@ public:
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creature->AI()->SetData(data_1, data_2);
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std::string AIorScript = !creature->GetAIName().empty() ? "AI type: " + creature->GetAIName() : (!creature->GetScriptName().empty() ? "Script Name: " + creature->GetScriptName() : "No AI or Script Name Set");
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handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID().GetCounter(), creature->GetEntry(), creature->GetName().c_str(), data_1, data_2, AIorScript.c_str());
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handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID().ToString().c_str(), creature->GetName().c_str(), data_1, data_2, AIorScript.c_str());
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return true;
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}
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@@ -268,8 +268,6 @@ public:
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// Action IP Logger is only intialized if config is set up
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// Else, this script isn't loaded in the first place: We require no config check.
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// We declare all the required variables
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uint32 characterGuid = guid.GetCounter(); // We have no access to any member function of Player* or WorldSession*. So use old-fashioned way.
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// Query playerGuid/accountId, as we only have characterGuid
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std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it later.
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@@ -294,7 +292,7 @@ public:
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PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
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stmt2->setUInt32(0, playerGuid);
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stmt2->setUInt32(1, characterGuid);
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stmt2->setUInt32(1, guid.GetCounter());
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stmt2->setUInt8(2, aType);
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stmt2->setUInt32(3, playerGuid);
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stmt2->setString(4, systemNote.c_str());
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