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Core/Wintergrasp: give vehicles correct faction based on wintergrasp faction ids
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@@ -538,7 +538,7 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature)
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{
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UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_H, 1);
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creature->AddAura(SPELL_HORDE_FLAG, creature);
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creature->setFaction(creator->getFaction());
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creature->setFaction(WintergraspFaction[team]);
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m_vehicles[team].insert(creature->GetGUID());
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UpdateVehicleCountWG();
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}
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@@ -555,7 +555,7 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature)
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{
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UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_A, 1);
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creature->AddAura(SPELL_ALLIANCE_FLAG, creature);
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creature->setFaction(creator->getFaction());
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creature->setFaction(WintergraspFaction[team]);
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m_vehicles[team].insert(creature->GetGUID());
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UpdateVehicleCountWG();
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}
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