Core/Wintergrasp: give vehicles correct faction based on wintergrasp faction ids

This commit is contained in:
Kandera
2012-08-23 14:07:47 -04:00
parent b11de3eac0
commit b16792cb30

View File

@@ -538,7 +538,7 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature)
{
UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_H, 1);
creature->AddAura(SPELL_HORDE_FLAG, creature);
creature->setFaction(creator->getFaction());
creature->setFaction(WintergraspFaction[team]);
m_vehicles[team].insert(creature->GetGUID());
UpdateVehicleCountWG();
}
@@ -555,7 +555,7 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature)
{
UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_A, 1);
creature->AddAura(SPELL_ALLIANCE_FLAG, creature);
creature->setFaction(creator->getFaction());
creature->setFaction(WintergraspFaction[team]);
m_vehicles[team].insert(creature->GetGUID());
UpdateVehicleCountWG();
}