Core/Spells: Fix item target selection in Spell:SelectImplicitTargetObjectTargets. Typo spotted by zwerg

This commit is contained in:
Machiavelli
2012-03-11 14:52:11 +01:00
parent 410a6a080d
commit b1a8570a30

View File

@@ -1548,7 +1548,7 @@ void Spell::SelectImplicitTargetObjectTargets(SpellEffIndex effIndex, SpellImpli
else if (GameObject* gobj = m_targets.GetGOTarget())
AddGOTarget(gobj, 1 << effIndex);
else
AddItemTarget(m_targets.GetItemTarget(), effIndex);
AddItemTarget(m_targets.GetItemTarget(), 1 << effIndex);
if (WorldObject* target = m_targets.GetObjectTarget())
SelectImplicitChainTargets(effIndex, targetType, target, 1 << effIndex);