*New script command 17 implemented: SCRIPTCOMMAND_CALL_SCRIPT_TO_UNIT

--HG--
branch : trunk
This commit is contained in:
TrullyONE
2009-01-03 00:51:06 +02:00
parent 5c8901796e
commit b1f8e0b2f0
3 changed files with 82 additions and 0 deletions

View File

@@ -595,6 +595,19 @@ namespace Trinity
Unit const* i_funit;
float i_range;
};
class CreatureWithDbGUIDCheck
{
public:
CreatureWithDbGUIDCheck(WorldObject const* obj, uint32 lowguid) : i_obj(obj), i_lowguid(lowguid) {}
bool operator()(Creature* u)
{
return u->GetDBTableGUIDLow() == i_lowguid;
}
private:
WorldObject const* i_obj;
uint32 i_lowguid;
};
class AnyFriendlyUnitInObjectRangeCheck
{

View File

@@ -2268,6 +2268,73 @@ void World::ScriptsProcess()
break;
}
case SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT:
{
if(!step.script->datalong || !step.script->datalong2)
{
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT calls invallid db_script_id or lowguid not present: skipping.");
break;
}
Creature* target = NULL;
if(source) //using grid searcher
{
CellPair p(Trinity::ComputeCellPair(((Unit*)source)->GetPositionX(), ((Unit*)source)->GetPositionY()));
Cell cell(p);
cell.data.Part.reserved = ALL_DISTRICT;
//sLog.outDebug("Attempting to find Creature: Db GUID: %i", step.script->datalong);
Trinity::CreatureWithDbGUIDCheck target_check(((Unit*)source), step.script->datalong);
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(target,target_check);
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, unit_checker, *(((Unit*)source)->GetMap()));
}
else //check hashmap holders
{
if(CreatureData const* data = objmgr.GetCreatureData(step.script->datalong))
ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, MAKE_NEW_GUID(step.script->datalong, data->id, HIGHGUID_UNIT), target);
}
if(!target)
break;
//Lets choose our ScriptMap map
ScriptMapMap datamap;
switch(step.script->dataint)
{
case 1:
datamap = sQuestEndScripts;
break;
case 2:
datamap = sQuestStartScripts;
break;
case 3:
datamap = sSpellScripts;
break;
case 4:
datamap = sGameObjectScripts;
break;
case 5:
datamap = sEventScripts;
break;
case 6:
datamap = sWaypointScripts;
break;
default:
{
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT ERROR: no scriptmap present... ignoring");
m_scriptSchedule.erase(iter);
return;
}
}
uint32 script_id = step.script->datalong2;
m_scriptSchedule.erase(iter);
ScriptsStart(datamap, script_id, target, NULL);
}
default:
sLog.outError("Unknown script command %u called.",step.script->command);
break;

View File

@@ -326,6 +326,8 @@ enum RealmZone
#define SCRIPT_COMMAND_REMOVE_AURA 14 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
#define SCRIPT_COMMAND_CAST_SPELL 15 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
#define SCRIPT_COMMAND_LOAD_PATH 16 // source = unit, path = datalong, repeatable datalong2
#define SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT 17 // datalong scriptid, lowguid datalong2, dataint table
/// Storage class for commands issued for delayed execution
struct CliCommandHolder