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Make Travis Happy :)
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@@ -187,7 +187,7 @@ class instance_magisters_terrace : public InstanceMapScript
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}
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}
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void ProcessEvent(WorldObject* obj, uint32 eventId) override
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void ProcessEvent(WorldObject* /*obj*/, uint32 eventId) override
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{
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if (eventId == EVENT_SPAWN_KALECGOS)
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if (!GetCreature(DATA_KALECGOS) && _events.Empty())
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