Scripts/LCT: fixed an issue which caused Blaze of the Heavens not to re-engage when entering phase 2 while the Phoenix is in egg form.

This commit is contained in:
Ovahlord
2018-07-07 22:51:07 +02:00
parent a90c2ea70e
commit b3777a85e4

View File

@@ -513,7 +513,7 @@ public:
_events.Reset();
me->AttackStop();
me->StopMoving();
me->RemoveAllAuras();
me->RemoveAurasDueToSpell(SPELL_BLAZE_OF_THE_HEAVENS_TRIGGER);
me->SetReactState(REACT_PASSIVE);
break;
default: