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*Remove unused code.
--HG-- branch : trunk
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@@ -4019,7 +4019,6 @@ void AuraEffect::HandleAuraModDecreaseSpeed(bool /*apply*/, bool Real)
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if(!Real)
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return;
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//m_target->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
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m_target->UpdateSpeed(MOVE_RUN, true);
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m_target->UpdateSpeed(MOVE_SWIM, true);
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m_target->UpdateSpeed(MOVE_FLIGHT, true);
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@@ -5093,28 +5092,6 @@ void AuraEffect::HandleRangedAmmoHaste(bool apply, bool Real)
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void AuraEffect::HandleAuraModAttackPower(bool apply, bool Real)
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{
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m_target->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(m_amount), apply);
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if(apply)
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switch(m_spellProto->Id){
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// Warrior & Druid Demoshout should remove stealth
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case 1160:
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case 6190:
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case 11554:
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case 11555:
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case 11556:
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case 25202:
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case 25203:
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case 47437: //WotLK spell
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case 99:
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case 1735:
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case 9490:
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case 9747:
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case 9898:
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case 26998:
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case 48559: //WotLK spell
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case 48560: //WotLK spell
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m_target->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
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break;
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}
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}
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void AuraEffect::HandleAuraModRangedAttackPower(bool apply, bool Real)
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