Ulduar, Halls of Lightning: add load & save support

--HG--
branch : trunk
This commit is contained in:
tartalo
2009-12-09 13:26:24 +01:00
parent acc20d8af6
commit b4190cd49d

View File

@@ -177,6 +177,49 @@ struct TRINITY_DLL_DECL instance_halls_of_lightning : public ScriptedInstance
}
return 0;
}
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "H L " << m_auiEncounter[0] << " " << m_auiEncounter[1] << " "
<< m_auiEncounter[2] << " " << m_auiEncounter[3];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* in)
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'G' && dataHead2 == 'D')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
m_auiEncounter[3] = data3;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
} else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
};
InstanceData* GetInstanceData_instance_halls_of_lightning(Map* pMap)