*Fix a crash. Thanks to Amok

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-30 17:17:05 -05:00
parent 76d0498aae
commit b5778357d9
2 changed files with 3 additions and 2 deletions

View File

@@ -28,6 +28,8 @@
void
HomeMovementGenerator<Creature>::Initialize(Creature & owner)
{
float x, y, z;
owner.GetHomePosition(x, y, z, ori);
owner.RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
_setTargetLocation(owner);
}

View File

@@ -383,7 +383,6 @@ class TRINITY_DLL_SPEC WorldObject : public Object
void Relocate(float x, float y, float z, float orientation)
{
assert(orientation > -100 && orientation < 100);
m_positionX = x;
m_positionY = y;
m_positionZ = z;
@@ -403,7 +402,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
Relocate(loc.x, loc.y, loc.z, loc.o);
}
void SetOrientation(float orientation) { assert(orientation > -100 && orientation < 100); m_orientation = orientation; }
void SetOrientation(float orientation) { m_orientation = orientation; }
float GetPositionX( ) const { return m_positionX; }
float GetPositionY( ) const { return m_positionY; }