Core/Misc: Minor compile time improving changes

This commit is contained in:
Shauren
2025-05-07 15:41:41 +02:00
parent f1854cdf83
commit b5c99939a8
16 changed files with 154 additions and 127 deletions

View File

@@ -21,7 +21,6 @@
#include "Common.h"
#include "ObjectGuid.h"
#include "Tuples.h"
#include "Types.h"
#include <boost/preprocessor/punctuation/remove_parens.hpp>
#include <memory>
#include <vector>
@@ -1307,37 +1306,46 @@ class TC_GAME_API ScriptMgr
namespace Trinity::SpellScripts
{
template<typename T>
using is_SpellScript = std::is_base_of<SpellScript, T>;
concept IsSpellScript = std::is_base_of_v<SpellScript, T>;
template<typename T>
using is_AuraScript = std::is_base_of<AuraScript, T>;
concept IsAuraScript = std::is_base_of_v<AuraScript, T>;
template<typename T>
concept IsSpellOrAuraScript = IsSpellScript<T> || IsAuraScript<T>;
template<typename T, typename Other>
concept ComplementScriptFor = (IsSpellScript<T> && IsAuraScript<Other>)
|| (IsAuraScript<T> && IsSpellScript<Other>)
|| std::same_as<T, void>;
template<typename T>
concept ArgsTuple = Trinity::is_tuple_v<T>;
}
template <typename... Ts>
template <Trinity::SpellScripts::IsSpellOrAuraScript Script1, Trinity::SpellScripts::ComplementScriptFor<Script1> Script2, Trinity::SpellScripts::ArgsTuple ArgsType>
class GenericSpellAndAuraScriptLoader : public SpellScriptLoader
{
using SpellScriptType = typename Trinity::find_type_if_t<Trinity::SpellScripts::is_SpellScript, Ts...>;
using AuraScriptType = typename Trinity::find_type_if_t<Trinity::SpellScripts::is_AuraScript, Ts...>;
using ArgsType = typename Trinity::find_type_if_t<Trinity::is_tuple, Ts...>;
static_assert(!std::conjunction_v<std::is_same<SpellScriptType, Trinity::find_type_end>, std::is_same<AuraScriptType, Trinity::find_type_end>>, "At least one of SpellScript/AuraScript arguments must be provided for GenericSpellAndAuraScriptLoader");
public:
GenericSpellAndAuraScriptLoader(char const* name, ArgsType&& args) : SpellScriptLoader(name), _args(std::move(args)) { }
private:
SpellScript* GetSpellScript() const override
{
if constexpr (!std::is_same_v<SpellScriptType, Trinity::find_type_end>)
return Trinity::new_from_tuple<SpellScriptType>(_args);
if constexpr (Trinity::SpellScripts::IsSpellScript<Script1>)
return Trinity::new_from_tuple<Script1>(_args);
else if constexpr (Trinity::SpellScripts::IsSpellScript<Script2>)
return Trinity::new_from_tuple<Script2>(_args);
else
return nullptr;
}
AuraScript* GetAuraScript() const override
{
if constexpr (!std::is_same_v<AuraScriptType, Trinity::find_type_end>)
return Trinity::new_from_tuple<AuraScriptType>(_args);
if constexpr (Trinity::SpellScripts::IsAuraScript<Script1>)
return Trinity::new_from_tuple<Script1>(_args);
else if constexpr (Trinity::SpellScripts::IsAuraScript<Script2>)
return Trinity::new_from_tuple<Script2>(_args);
else
return nullptr;
}
@@ -1345,10 +1353,10 @@ private:
ArgsType _args;
};
#define RegisterSpellScriptWithArgs(spell_script, script_name, ...) new GenericSpellAndAuraScriptLoader<BOOST_PP_REMOVE_PARENS(spell_script), decltype(std::make_tuple(__VA_ARGS__))>(script_name, std::make_tuple(__VA_ARGS__))
#define RegisterSpellScript(spell_script) RegisterSpellScriptWithArgs(spell_script, #spell_script)
#define RegisterSpellAndAuraScriptPairWithArgs(script_1, script_2, script_name, ...) new GenericSpellAndAuraScriptLoader<BOOST_PP_REMOVE_PARENS(script_1), BOOST_PP_REMOVE_PARENS(script_2), decltype(std::make_tuple(__VA_ARGS__))>(script_name, std::make_tuple(__VA_ARGS__))
#define RegisterSpellAndAuraScriptPair(script_1, script_2) RegisterSpellAndAuraScriptPairWithArgs(script_1, script_2, #script_1)
#define RegisterSpellScriptWithArgs(spell_script, script_name, ...) RegisterSpellAndAuraScriptPairWithArgs(spell_script, void, script_name, __VA_ARGS__)
#define RegisterSpellScript(spell_script) RegisterSpellAndAuraScriptPairWithArgs(spell_script, void, #spell_script)
template <class AI>
class GenericCreatureScript : public CreatureScript

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@@ -50,9 +50,9 @@ ScriptReloadMgr* ScriptReloadMgr::instance()
#include "Timer.h"
#include "Util.h"
#include "World.h"
#include <boost/algorithm/string/replace.hpp>
#include <boost/dll/runtime_symbol_info.hpp>
#include <boost/filesystem.hpp>
#include <boost/filesystem/directory.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/system/system_error.hpp>
#include <efsw/efsw.hpp>
#include <algorithm>