Core/SAI: Allow dropping a specific amount of aura charges using SMART_ACTION_REMOVEAURASFROMSPELL (action_param2).

(cherry picked from commit ed4feec276)
This commit is contained in:
Discover-
2014-11-02 17:30:44 +01:00
committed by MitchesD
parent 11e192cb81
commit b61098a2d4
2 changed files with 11 additions and 2 deletions

View File

@@ -776,7 +776,15 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
continue;
if (e.action.removeAura.spell)
(*itr)->ToUnit()->RemoveAurasDueToSpell(e.action.removeAura.spell);
{
if (e.action.removeAura.charges)
{
if (Aura* aur = (*itr)->ToUnit()->GetAura(e.action.removeAura.spell))
aur->ModCharges(-e.action.removeAura.charges, AURA_REMOVE_BY_EXPIRE);
}
else
(*itr)->ToUnit()->RemoveAurasDueToSpell(e.action.removeAura.spell);
}
else
(*itr)->ToUnit()->RemoveAllAuras();

View File

@@ -444,7 +444,7 @@ enum SMART_ACTION
SMART_ACTION_FLEE_FOR_ASSIST = 25, // With Emote
SMART_ACTION_CALL_GROUPEVENTHAPPENS = 26, // QuestID
// none = 27,
SMART_ACTION_REMOVEAURASFROMSPELL = 28, // Spellid, 0 removes all auras
SMART_ACTION_REMOVEAURASFROMSPELL = 28, // Spellid (0 removes all auras), charges (0 removes aura)
SMART_ACTION_FOLLOW = 29, // Distance (0 = default), Angle (0 = default), EndCreatureEntry, credit, creditType (0monsterkill, 1event)
SMART_ACTION_RANDOM_PHASE = 30, // PhaseId1, PhaseId2, PhaseId3...
SMART_ACTION_RANDOM_PHASE_RANGE = 31, // PhaseMin, PhaseMax
@@ -656,6 +656,7 @@ struct SmartAction
struct
{
uint32 spell;
uint32 charges;
} removeAura;
struct