Core/Commands: Added new 'bnetaccount listgameaccounts' command to display all account table entries linked to a given battle.net email

* Also fixed errors about bad commands in db

Closes #18474
This commit is contained in:
Shauren
2016-12-18 12:35:27 +01:00
parent bc75899114
commit b633d61899
8 changed files with 70 additions and 12 deletions

File diff suppressed because one or more lines are too long

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@@ -0,0 +1,7 @@
DELETE FROM `rbac_permissions` WHERE `id`=830;
INSERT INTO `rbac_permissions` (`id`,`name`) VALUES
(830,'Command: .bnetaccount listgameaccounts');
DELETE FROM `rbac_linked_permissions` WHERE `id`=196 AND `linkedId`=830;
INSERT INTO `rbac_linked_permissions` (`id`, `linkedId`) VALUES
(196, 830);

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@@ -0,0 +1,12 @@
DELETE FROM `command` WHERE `name`='bnetaccount listgameaccounts';
INSERT INTO `command` (`name`,`permission`,`help`) VALUES
('bnetaccount listgameaccounts', 830, 'Syntax: .bnetaccount listgameaccounts $email $password\nLists all game accounts linked to battle.net $email');
DELETE FROM `trinity_string` WHERE `entry` IN (1034,1035);
INSERT INTO `trinity_string` (`entry`,`content_default`) VALUES
(1034, '| Account Id | Internal name | Display name |'),
(1035, 'Battle.net account %s has no linked game accounts.');
-- fix bad entries
UPDATE `command` SET `name`='scene playpackage',`help`='Syntax: .scene playpackage #scenePackageId #playbackFlags\nPlays scene with package id and playback flags for targeted player' WHERE `name`='scene play package';
UPDATE `command` SET `name`='reload scene_template',`help`='Syntax: .reload scene_template\nReload scene_template table.' WHERE `name`='reload scenes';

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@@ -138,6 +138,7 @@ void LoginDatabaseConnection::DoPrepareStatements()
PrepareStatement(LOGIN_SEL_BNET_ACCOUNT_ID_BY_GAME_ACCOUNT, "SELECT battlenet_account FROM account WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_UPD_BNET_GAME_ACCOUNT_LINK, "UPDATE account SET battlenet_account = ?, battlenet_index = ? WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_BNET_MAX_ACCOUNT_INDEX, "SELECT MAX(battlenet_index) FROM account WHERE battlenet_account = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_BNET_GAME_ACCOUNT_LIST, "SELECT a.id, a.username FROM account a LEFT JOIN battlenet_accounts ba ON a.battlenet_account = ba.id WHERE ba.email = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_UPD_BNET_FAILED_LOGINS, "UPDATE battlenet_accounts SET failed_logins = failed_logins + 1 WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_INS_BNET_ACCOUNT_AUTO_BANNED, "INSERT INTO battlenet_account_bans(id, bandate, unbandate, bannedby, banreason) VALUES(?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity Auth', 'Failed login autoban')", CONNECTION_ASYNC);

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@@ -129,6 +129,7 @@ enum LoginDatabaseStatements
LOGIN_SEL_BNET_ACCOUNT_ID_BY_GAME_ACCOUNT,
LOGIN_UPD_BNET_GAME_ACCOUNT_LINK,
LOGIN_SEL_BNET_MAX_ACCOUNT_INDEX,
LOGIN_SEL_BNET_GAME_ACCOUNT_LIST,
LOGIN_UPD_BNET_FAILED_LOGINS,
LOGIN_INS_BNET_ACCOUNT_AUTO_BANNED,

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@@ -734,7 +734,7 @@ enum RBACPermissions
RBAC_PERM_COMMAND_TICKET_SUGGESTION_UNASSIGN = 827,
RBAC_PERM_COMMAND_TICKET_SUGGESTION_VIEW = 828,
RBAC_PERM_COMMAND_TICKET_RESET_ALL = 829,
// 830 reuse
RBAC_PERM_COMMAND_BNET_ACCOUNT_LIST_GAME_ACCOUTNS = 830,
RBAC_PERM_COMMAND_TICKET_RESET_BUG = 831,
RBAC_PERM_COMMAND_TICKET_RESET_COMPLAINT = 832,
RBAC_PERM_COMMAND_TICKET_RESET_SUGGESTION = 833,

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@@ -902,7 +902,9 @@ enum TrinityStrings
LANG_ACCOUNT_PASS_TOO_LONG = 1031,
LANG_ACCOUNT_CREATED_BNET_WITH_GAME = 1032,
LANG_ACCOUNT_CREATED_BNET = 1033,
// Room for more level 4 1034-1099 not used
LANG_ACCOUNT_BNET_LIST_HEADER = 1034,
LANG_ACCOUNT_BNET_LIST_NO_ACCOUNTS = 1035,
// Room for more level 4 1036-1099 not used
// Level 3 (continue)
LANG_ACCOUNT_SETADDON = 1100,

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@@ -43,13 +43,14 @@ public:
static std::vector<ChatCommand> accountCommandTable =
{
{ "create", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_CREATE, true, &HandleAccountCreateCommand, "" },
{ "gameaccountcreate", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_CREATE_GAME, true, &HandleGameAccountCreateCommand, "" },
{ "lock", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT, false, NULL, "", accountLockCommandTable },
{ "set", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_SET, true, NULL, "", accountSetCommandTable },
{ "password", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_PASSWORD, false, &HandleAccountPasswordCommand, "" },
{ "link", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_LINK, true, &HandleAccountLinkCommand, "" },
{ "unlink", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_UNLINK, true, &HandleAccountUnlinkCommand, "" },
{ "create", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_CREATE, true, &HandleAccountCreateCommand, "" },
{ "gameaccountcreate", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_CREATE_GAME, true, &HandleGameAccountCreateCommand, "" },
{ "lock", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT, false, NULL, "", accountLockCommandTable },
{ "set", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_SET, true, NULL, "", accountSetCommandTable },
{ "password", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_PASSWORD, false, &HandleAccountPasswordCommand, "" },
{ "link", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_LINK, true, &HandleAccountLinkCommand, "" },
{ "unlink", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_UNLINK, true, &HandleAccountUnlinkCommand, "" },
{ "listgameaccounts", rbac::RBAC_PERM_COMMAND_BNET_ACCOUNT_LIST_GAME_ACCOUTNS, true, &HandleListGameAccountsCommand, "" }
};
static std::vector<ChatCommand> commandTable =
@@ -460,6 +461,40 @@ public:
return true;
}
static bool HandleListGameAccountsCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
char* battlenetAccountName = strtok((char*)args, " ");
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_GAME_ACCOUNT_LIST);
stmt->setString(0, battlenetAccountName);
if (PreparedQueryResult accountList = LoginDatabase.Query(stmt))
{
auto formatDisplayName = [](char const* name) -> std::string
{
if (char const* hashPos = strchr(name, '#'))
return std::string("WoW") + ++hashPos;
else
return name;
};
handler->SendSysMessage("----------------------------------------------------");
handler->SendSysMessage(LANG_ACCOUNT_BNET_LIST_HEADER);
handler->SendSysMessage("----------------------------------------------------");
do
{
Field* fields = accountList->Fetch();
handler->PSendSysMessage("| %10u | %-16.16s | %-16.16s |", fields[0].GetUInt32(), fields[1].GetCString(), formatDisplayName(fields[1].GetCString()).c_str());
} while (accountList->NextRow());
handler->SendSysMessage("----------------------------------------------------");
}
else
handler->PSendSysMessage(LANG_ACCOUNT_BNET_LIST_NO_ACCOUNTS, battlenetAccountName);
return true;
}
};
void AddSC_battlenet_account_commandscript()