Core/Spells: Remove health override for Lightwell summon

Closes #31269
This commit is contained in:
Shauren
2025-09-20 19:01:52 +02:00
parent c976543624
commit b64567f98f

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@@ -2111,6 +2111,7 @@ void Spell::EffectSummonType()
// Summons a vehicle, but doesn't force anyone to enter it (see SUMMON_CATEGORY_VEHICLE)
case SUMMON_TYPE_VEHICLE:
case SUMMON_TYPE_VEHICLE2:
case SUMMON_TYPE_LIGHTWELL:
{
if (!unitCaster)
return;
@@ -2118,7 +2119,6 @@ void Spell::EffectSummonType()
summon = unitCaster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, unitCaster, m_spellInfo->Id);
break;
}
case SUMMON_TYPE_LIGHTWELL:
case SUMMON_TYPE_TOTEM:
{
if (!unitCaster)