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Core/Corpses: Fixed loading corpse guid during server startup
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@@ -6937,7 +6937,7 @@ void ObjectMgr::LoadCorpses()
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do
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{
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Field* fields = result->Fetch();
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uint32 guid = fields[16].GetUInt32();
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uint32 guid = fields[15].GetUInt32();
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CorpseType type = CorpseType(fields[12].GetUInt8());
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if (type >= MAX_CORPSE_TYPE)
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{
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