Core/Corpses: Fixed loading corpse guid during server startup

This commit is contained in:
Shauren
2014-10-24 18:52:00 +02:00
parent 6938d821f9
commit b68ccb2e58

View File

@@ -6937,7 +6937,7 @@ void ObjectMgr::LoadCorpses()
do
{
Field* fields = result->Fetch();
uint32 guid = fields[16].GetUInt32();
uint32 guid = fields[15].GetUInt32();
CorpseType type = CorpseType(fields[12].GetUInt8());
if (type >= MAX_CORPSE_TYPE)
{