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Scripts/BWD: fixed a warning
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@@ -198,7 +198,7 @@ struct boss_magmaw : public BossAI
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{
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boss_magmaw(Creature* creature) : BossAI(creature, DATA_MAGMAW),
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_exposedHead1(nullptr), _exposedHead2(nullptr), _pincer1(nullptr), _pincer2(nullptr), _magmaProjectileCount(0),
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_headEngaged(false), _achievementEnligible(true), _heroicPhaseTwoActive(!IsHeroic())
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_achievementEnligible(true), _headEngaged(false), _heroicPhaseTwoActive(!IsHeroic())
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{
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me->SetReactState(REACT_PASSIVE);
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}
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