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Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()
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@@ -123,8 +123,8 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
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return;
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}
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ObjectGuid gguid = group->GetGUID();
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TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u",
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gguid.GetCounter(), GetPlayerInfo().c_str(), roles);
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TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %s, Player %s, Roles: %u",
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gguid.ToString().c_str(), GetPlayerInfo().c_str(), roles);
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sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
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}
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@@ -387,8 +387,8 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData)
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void WorldSession::SendLfgRoleChosen(ObjectGuid guid, uint8 roles)
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{
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TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u",
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GetPlayerInfo().c_str(), guid.GetCounter(), roles);
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TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %s roles: %u",
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GetPlayerInfo().c_str(), guid.ToString().c_str(), roles);
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WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
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data << uint64(guid); // Guid
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@@ -535,10 +535,10 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
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}
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}
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TC_LOG_DEBUG("lfg", "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - "
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"didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - "
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"didVote: %u - agree: %u - victim: %s votes: %u - agrees: %u - left: %u - "
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"needed: %u - reason %s",
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GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
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uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.GetCounter(), votesNum, agreeNum,
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uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.ToString().c_str(), votesNum, agreeNum,
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secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
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WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
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data << uint8(boot.inProgress); // Vote in progress
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