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Scripts/Violet Hold: Update Xevozz to new model (#26399)
Co-authored-by: offl <offl@users.noreply.github.com>
(cherry picked from commit 8cf2eea79e)
This commit is contained in:
@@ -48,15 +48,15 @@ enum NPCs
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enum CreatureSpells
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{
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SPELL_ARCANE_POWER = 54160,
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H_SPELL_ARCANE_POWER = 59474,
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SPELL_MAGIC_PULL = 50770,
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SPELL_SUMMON_PLAYERS = 54164,
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SPELL_POWER_BALL_VISUAL = 54141,
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SPELL_POWER_BALL_DAMAGE_TRIGGER = 54207,
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SPELL_POWER_BALL_DAMAGE_TRIGGER_H = 59476
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};
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#define SPELL_ARCANE_POWER DUNGEON_MODE<uint32>(54160,H_SPELL_ARCANE_POWER)
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#define SPELL_POWER_BALL_DAMAGE_TRIGGER DUNGEON_MODE<uint32>(54207,59476)
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enum Yells
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{
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// Xevozz
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@@ -77,215 +77,182 @@ enum SphereActions
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ACTION_SUMMON = 1,
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};
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class boss_xevozz : public CreatureScript
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struct boss_xevozz : public BossAI
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{
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public:
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boss_xevozz() : CreatureScript("boss_xevozz") { }
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boss_xevozz(Creature* creature) : BossAI(creature, DATA_XEVOZZ) { }
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struct boss_xevozzAI : public BossAI
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void Reset() override
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{
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BossAI::Reset();
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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}
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void JustReachedHome() override
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{
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BossAI::JustReachedHome();
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instance->SetData(DATA_HANDLE_CELLS, DATA_XEVOZZ);
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}
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void JustSummoned(Creature* summon) override
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{
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BossAI::JustSummoned(summon);
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summon->GetMotionMaster()->MoveFollow(me, 0.0f, 0.0f);
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() == TYPEID_PLAYER)
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Talk(SAY_SLAY);
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}
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void JustDied(Unit* /*killer*/) override
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{
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Talk(SAY_DEATH);
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_JustDied();
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}
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void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_ARCANE_POWER || spellInfo->Id == H_SPELL_ARCANE_POWER)
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Talk(SAY_SUMMON_ENERGY);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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scheduler.Update(diff,
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std::bind(&BossAI::DoMeleeAttackIfReady, this));
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}
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void ScheduleTasks() override
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{
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scheduler.Schedule(Seconds(8), Seconds(10), [this](TaskContext task)
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{
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boss_xevozzAI(Creature* creature) : BossAI(creature, DATA_XEVOZZ) { }
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DoCastAOE(SPELL_ARCANE_BARRAGE_VOLLEY);
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task.Repeat(Seconds(8), Seconds(10));
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});
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void Reset() override
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{
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BossAI::Reset();
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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}
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void JustReachedHome() override
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{
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BossAI::JustReachedHome();
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instance->SetData(DATA_HANDLE_CELLS, DATA_XEVOZZ);
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}
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void JustSummoned(Creature* summon) override
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{
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BossAI::JustSummoned(summon);
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summon->GetMotionMaster()->MoveFollow(me, 0.0f, 0.0f);
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() == TYPEID_PLAYER)
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Talk(SAY_SLAY);
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}
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void JustDied(Unit* /*killer*/) override
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{
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Talk(SAY_DEATH);
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_JustDied();
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}
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void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_ARCANE_POWER || spellInfo->Id == H_SPELL_ARCANE_POWER)
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Talk(SAY_SUMMON_ENERGY);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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scheduler.Update(diff,
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std::bind(&BossAI::DoMeleeAttackIfReady, this));
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}
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void ScheduleTasks() override
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{
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scheduler.Schedule(Seconds(8), Seconds(10), [this](TaskContext task)
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{
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DoCastAOE(SPELL_ARCANE_BARRAGE_VOLLEY);
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task.Repeat(Seconds(8), Seconds(10));
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});
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scheduler.Schedule(Seconds(10), Seconds(11), [this](TaskContext task)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 45.0f, true))
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DoCast(target, SPELL_ARCANE_BUFFET);
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task.Repeat(Seconds(15), Seconds(20));
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});
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scheduler.Schedule(Seconds(5), [this](TaskContext task)
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{
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Talk(SAY_REPEAT_SUMMON);
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std::list<uint8> summonSpells = { 0, 1, 2 };
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uint8 spell = Trinity::Containers::SelectRandomContainerElement(summonSpells);
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DoCast(me, EtherealSphereSummonSpells[spell]);
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summonSpells.remove(spell);
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if (IsHeroic())
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{
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spell = Trinity::Containers::SelectRandomContainerElement(summonSpells);
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task.Schedule(Milliseconds(2500), [this, spell](TaskContext /*task*/)
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{
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DoCast(me, EtherealSphereHeroicSummonSpells[spell]);
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});
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}
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task.Schedule(Seconds(33), Seconds(35), [this](TaskContext /*task*/)
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{
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DummyEntryCheckPredicate pred;
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summons.DoAction(ACTION_SUMMON, pred);
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});
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task.Repeat(Seconds(45), Seconds(47));
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});
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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scheduler.Schedule(Seconds(10), Seconds(11), [this](TaskContext task)
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{
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return GetVioletHoldAI<boss_xevozzAI>(creature);
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}
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 45.0f, true))
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DoCast(target, SPELL_ARCANE_BUFFET);
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task.Repeat(Seconds(15), Seconds(20));
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});
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scheduler.Schedule(Seconds(5), [this](TaskContext task)
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{
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Talk(SAY_REPEAT_SUMMON);
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std::list<uint8> summonSpells = { 0, 1, 2 };
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uint8 spell = Trinity::Containers::SelectRandomContainerElement(summonSpells);
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DoCast(me, EtherealSphereSummonSpells[spell]);
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summonSpells.remove(spell);
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if (IsHeroic())
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{
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spell = Trinity::Containers::SelectRandomContainerElement(summonSpells);
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task.Schedule(Milliseconds(2500), [this, spell](TaskContext /*task*/)
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{
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DoCast(me, EtherealSphereHeroicSummonSpells[spell]);
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});
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}
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task.Schedule(Seconds(33), Seconds(35), [this](TaskContext /*task*/)
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{
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DummyEntryCheckPredicate pred;
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summons.DoAction(ACTION_SUMMON, pred);
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});
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task.Repeat(Seconds(45), Seconds(47));
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});
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}
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};
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class npc_ethereal_sphere : public CreatureScript
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struct npc_ethereal_sphere : public ScriptedAI
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{
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public:
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npc_ethereal_sphere() : CreatureScript("npc_ethereal_sphere") { }
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npc_ethereal_sphere(Creature* creature) : ScriptedAI(creature)
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{
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instance = creature->GetInstanceScript();
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}
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struct npc_ethereal_sphereAI : public ScriptedAI
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void Reset() override
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{
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scheduler.CancelAll();
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ScheduledTasks();
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DoCast(me, SPELL_POWER_BALL_VISUAL);
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DoCast(me, SPELL_POWER_BALL_DAMAGE_TRIGGER);
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me->DespawnOrUnsummon(40s);
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}
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void DoAction(int32 action) override
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{
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if (action == ACTION_SUMMON)
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{
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npc_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature)
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Talk(SAY_ETHEREAL_SPHERE_SUMMON);
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DoCastAOE(SPELL_SUMMON_PLAYERS);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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}
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void ScheduledTasks()
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{
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scheduler.Schedule(Seconds(1), [this](TaskContext task)
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{
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if (Creature* xevozz = instance->GetCreature(DATA_XEVOZZ))
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{
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instance = creature->GetInstanceScript();
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}
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void Reset() override
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{
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scheduler.CancelAll();
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ScheduledTasks();
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DoCast(me, SPELL_POWER_BALL_VISUAL);
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DoCast(me, DUNGEON_MODE(SPELL_POWER_BALL_DAMAGE_TRIGGER, SPELL_POWER_BALL_DAMAGE_TRIGGER_H));
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me->DespawnOrUnsummon(40s);
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}
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void DoAction(int32 action) override
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{
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if (action == ACTION_SUMMON)
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if (me->IsWithinDist(xevozz, 3.0f))
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{
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Talk(SAY_ETHEREAL_SPHERE_SUMMON);
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DoCastAOE(SPELL_SUMMON_PLAYERS);
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DoCastAOE(SPELL_ARCANE_POWER);
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me->DespawnOrUnsummon(8s);
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return;
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}
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}
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task.Repeat();
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});
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}
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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}
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void ScheduledTasks()
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{
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scheduler.Schedule(Seconds(1), [this](TaskContext task)
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{
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if (Creature* xevozz = instance->GetCreature(DATA_XEVOZZ))
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{
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if (me->IsWithinDist(xevozz, 3.0f))
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{
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DoCastAOE(SPELL_ARCANE_POWER);
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me->DespawnOrUnsummon(8s);
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return;
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}
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}
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task.Repeat();
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});
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}
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private:
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InstanceScript* instance;
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TaskScheduler scheduler;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetVioletHoldAI<npc_ethereal_sphereAI>(creature);
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}
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private:
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InstanceScript* instance;
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TaskScheduler scheduler;
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};
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class spell_xevozz_summon_players : public SpellScriptLoader
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class spell_xevozz_summon_players : public SpellScript
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{
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public:
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spell_xevozz_summon_players() : SpellScriptLoader("spell_xevozz_summon_players") { }
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PrepareSpellScript(spell_xevozz_summon_players);
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class spell_xevozz_summon_players_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_xevozz_summon_players_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_MAGIC_PULL });
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_MAGIC_PULL });
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->CastSpell(GetHitUnit(), SPELL_MAGIC_PULL, true);
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->CastSpell(GetHitUnit(), SPELL_MAGIC_PULL, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_xevozz_summon_players_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_xevozz_summon_players_SpellScript();
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_xevozz_summon_players::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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void AddSC_boss_xevozz()
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{
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new boss_xevozz();
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new npc_ethereal_sphere();
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new spell_xevozz_summon_players();
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RegisterVioletHoldCreatureAI(boss_xevozz);
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RegisterVioletHoldCreatureAI(npc_ethereal_sphere);
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RegisterSpellScript(spell_xevozz_summon_players);
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}
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