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Remove unused defines.
Closes issue 1947. Alternative solution added --HG-- branch : trunk
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@@ -172,10 +172,6 @@ extern uint32 GetSkillLevel(Player *player,uint32 skill);
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// Fuctions to send NPC lists, a - is always the npc guid(uint64)
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#define SEND_VENDORLIST(a) GetSession()->SendListInventory(a)
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#define SEND_TRAINERLIST(a) GetSession()->SendTrainerList(a)
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#define SEND_BANKERLIST(a) GetSession()->SendShowBank(a)
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#define SEND_TABARDLIST(a) GetSession()->SendTabardVendorActivate(a)
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#define SEND_AUCTIONLIST(a) GetSession()->SendAuctionHello(a)
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#define SEND_TAXILIST(a) GetSession()->SendTaxiStatus(a)
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// Ressurect's the player if is dead.
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#define SEND_SPRESURRECT() GetSession()->SendSpiritResurrect()
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