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DB/Quests: Script quest Raptor Captor.
Yet another stupid mistake from previous commit, sorry.
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23
sql/updates/world/2011_12_25_00_world_sai.sql
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23
sql/updates/world/2011_12_25_00_world_sai.sql
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@@ -0,0 +1,23 @@
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-- Bloodfen Raptor SAI
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SET @ENTRY := 4351;
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SET @SPELL_ROPE := 42325;
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UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(@ENTRY,0,0,0,8,0,100,0,@SPELL_ROPE,0,0,0,33,23727,0,0,0,0,0,7,0,0,0,0,0,0,0,"Bloodfen Raptor - On Spellhit - Quest Credit"),
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(@ENTRY,0,1,0,2,0,100,1,0,20,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Bloodfen Raptor - At 20% HP - Say Line 0");
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-- Bloodfen Screecher SAI
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SET @ENTRY := 4352;
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SET @SPELL_ROPE := 42325;
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UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(@ENTRY,0,0,0,8,0,100,0,@SPELL_ROPE,0,0,0,33,23727,0,0,0,0,0,7,0,0,0,0,0,0,0,"Bloodfen Screecher - On Spellhit - Quest Credit"),
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(@ENTRY,0,1,0,2,0,100,1,0,20,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Bloodfen Screecher - At 20% HP - Say Line 0");
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-- Texts
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DELETE FROM `creature_text` WHERE `entry` IN (4351,4352);
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INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
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(4351,0,0,"%s looks weak enough to capture.",16,0,100,0,0,0,"Bloodfen Raptor"),
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(4352,0,0,"%s looks weak enough to capture.",16,0,100,0,0,0,"Bloodfen Screecher");
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@@ -24,7 +24,6 @@ SDCategory: Items
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EndScriptData */
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/* ContentData
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item_draenei_fishing_net(i23654) Hacklike implements chance to spawn item or creature
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item_nether_wraith_beacon(i31742) Summons creatures for quest Becoming a Spellfire Tailor (q10832)
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item_flying_machine(i34060, i34061) Engineering crafted flying machines
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item_gor_dreks_ointment(i30175) Protecting Our Own(q10488)
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@@ -80,45 +79,6 @@ public:
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}
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};
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/*#####
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# item_draenei_fishing_net
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#####*/
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class item_draenei_fishing_net : public ItemScript
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{
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public:
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item_draenei_fishing_net() : ItemScript("item_draenei_fishing_net") { }
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//This is just a hack and should be removed from here.
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//Creature/Item are in fact created before spell are sucessfully casted, without any checks at all to ensure proper/expected behavior.
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bool OnUse(Player* player, Item* /*pItem*/, SpellCastTargets const& /*targets*/)
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{
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if (player->GetQuestStatus(9452) == QUEST_STATUS_INCOMPLETE)
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{
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if (urand(0, 99) < 35)
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{
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Creature* Murloc = player->SummonCreature(17102, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
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if (Murloc)
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Murloc->AI()->AttackStart(player);
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}
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else
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{
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ItemPosCountVec dest;
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uint32 itemId = 23614;
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InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1);
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if (msg == EQUIP_ERR_OK)
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{
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if (Item* item = player->StoreNewItem(dest, itemId, true))
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player->SendNewItem(item, 1, false, true);
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}
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else
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player->SendEquipError(msg, NULL, NULL, itemId);
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}
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}
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return false;
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}
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};
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/*#####
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# item_nether_wraith_beacon
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#####*/
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@@ -452,7 +412,6 @@ public:
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void AddSC_item_scripts()
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{
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new item_only_for_flight();
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new item_draenei_fishing_net();
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new item_nether_wraith_beacon();
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new item_gor_dreks_ointment();
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new item_incendiary_explosives();
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