Core/Scripts: Fixed chase movement in Palehoof encounter

Closes #15405

(cherry picked from commit db426ed0f9)
This commit is contained in:
Keader
2016-12-28 11:09:34 -03:00
committed by DoctorKraft
parent ebdcebc94f
commit b88b1dca99

View File

@@ -788,7 +788,6 @@ public:
nextBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
nextBoss->SetStandState(UNIT_STAND_STATE_STAND);
nextBoss->SetInCombatWithZone();
nextBoss->Attack(nextBoss->SelectNearestTarget(100), true);
}
currentPhase = PHASE_NONE;