Core/Creatures: Fixed GMs being considered in party/raid with nearby creatures without CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT

Ref #19340

(cherry picked from commit eea16ce356)
This commit is contained in:
S.V
2017-03-21 17:27:14 +01:00
committed by funjoker
parent b234658617
commit b8b6fd9ca0

View File

@@ -12179,8 +12179,8 @@ bool Unit::IsInPartyWith(Unit const* unit) const
if (this == unit)
return true;
const Unit* u1 = GetCharmerOrOwnerOrSelf();
const Unit* u2 = unit->GetCharmerOrOwnerOrSelf();
Unit const* u1 = GetCharmerOrOwnerOrSelf();
Unit const* u2 = unit->GetCharmerOrOwnerOrSelf();
if (u1 == u2)
return true;
@@ -12190,8 +12190,7 @@ bool Unit::IsInPartyWith(Unit const* unit) const
(u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))
return true;
// else u1->GetTypeId() == u2->GetTypeId() == TYPEID_UNIT
return u1->getFaction() == u2->getFaction();
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction();
}
bool Unit::IsInRaidWith(Unit const* unit) const
@@ -12199,8 +12198,8 @@ bool Unit::IsInRaidWith(Unit const* unit) const
if (this == unit)
return true;
const Unit* u1 = GetCharmerOrOwnerOrSelf();
const Unit* u2 = unit->GetCharmerOrOwnerOrSelf();
Unit const* u1 = GetCharmerOrOwnerOrSelf();
Unit const* u2 = unit->GetCharmerOrOwnerOrSelf();
if (u1 == u2)
return true;
@@ -12210,8 +12209,7 @@ bool Unit::IsInRaidWith(Unit const* unit) const
(u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))
return true;
// else u1->GetTypeId() == u2->GetTypeId() == TYPEID_UNIT
return u1->getFaction() == u2->getFaction();
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction();
}
void Unit::GetPartyMembers(std::list<Unit*> &TagUnitMap)