Scripts/Spells: Removed unused priest spell scripts (#26153)

This commit is contained in:
Matan Shukry
2021-02-27 13:55:39 +02:00
committed by GitHub
parent afae75841b
commit b8f76334fe
2 changed files with 15 additions and 558 deletions

View File

@@ -0,0 +1,15 @@
-- Remove old unused spell scripts
DELETE FROM `spell_script_names` WHERE `ScriptName` IN
('spell_pri_body_and_soul',
'spell_pri_circle_of_healing',
'spell_pri_dispel_magic',
'spell_pri_divine_aegis',
'spell_pri_glyph_of_prayer_of_healing',
'spell_pri_hymn_of_hope',
'spell_pri_improved_power_word_shield',
'spell_pri_lightwell_renew',
'spell_pri_mana_burn',
'spell_pri_mana_leech',
'spell_pri_pain_and_suffering_proc',
'spell_pri_phantasm',
'spell_pri_shadowform');

View File

@@ -32,56 +32,33 @@
enum PriestSpells
{
SPELL_PRIEST_ABSOLUTION = 33167,
SPELL_PRIEST_ANGELIC_FEATHER_AREATRIGGER = 158624,
SPELL_PRIEST_ANGELIC_FEATHER_AURA = 121557,
SPELL_PRIEST_ANGELIC_FEATHER_TRIGGER = 121536,
SPELL_PRIEST_ARMOR_OF_FAITH = 28810,
SPELL_PRIEST_ATONEMENT = 81749,
SPELL_PRIEST_ATONEMENT_HEAL = 81751,
SPELL_PRIEST_ATONEMENT_TRIGGERED = 194384,
SPELL_PRIEST_BLESSED_HEALING = 70772,
SPELL_PRIEST_BODY_AND_SOUL = 64129,
SPELL_PRIEST_BODY_AND_SOUL_DISPEL = 64136,
SPELL_PRIEST_BODY_AND_SOUL_SPEED = 65081,
SPELL_PRIEST_CURE_DISEASE = 528,
SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY = 97690,
SPELL_PRIEST_DISPEL_MAGIC_HOSTILE = 97691,
SPELL_PRIEST_DIVINE_AEGIS = 47753,
SPELL_PRIEST_DIVINE_BLESSING = 40440,
SPELL_PRIEST_DIVINE_WRATH = 40441,
SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC = 55677,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL = 56131,
SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673,
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
SPELL_PRIEST_GLYPH_OF_SHADOW = 107906,
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
SPELL_PRIEST_LEAP_OF_FAITH = 73325,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT = 92832,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT_TRIGGER = 92833,
SPELL_PRIEST_LEAP_OF_FAITH_TRIGGERED = 92572,
SPELL_PRIEST_LEVITATE_EFFECT = 111759,
SPELL_PRIEST_MANA_LEECH_PROC = 34650,
SPELL_PRIEST_ORACULAR_HEAL = 26170,
SPELL_PRIEST_PENANCE_R1 = 47540,
SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
SPELL_PRIEST_PENANCE_R1_HEAL = 47757,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
SPELL_PRIEST_RENEWED_HOPE = 197469,
SPELL_PRIEST_RENEWED_HOPE_EFFECT = 197470,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH = 107904,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH = 107903,
SPELL_PRIEST_SHIELD_DISCIPLINE_ENERGIZE = 47755,
SPELL_PRIEST_SHIELD_DISCIPLINE_PASSIVE = 197045,
SPELL_PRIEST_SPIRIT_OF_REDEMPTION = 27827,
SPELL_PRIEST_STRENGTH_OF_SOUL = 197535,
SPELL_PRIEST_STRENGTH_OF_SOUL_EFFECT = 197548,
SPELL_PRIEST_T9_HEALING_2P = 67201,
SPELL_PRIEST_THE_PENITENT_AURA = 200347,
SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1 = 47586,
SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL = 15290,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
SPELL_PRIEST_VOID_SHIELD = 199144,
@@ -287,205 +264,6 @@ public:
}
};
// 64129 - Body and Soul
class spell_pri_body_and_soul : public SpellScriptLoader
{
public:
spell_pri_body_and_soul() : SpellScriptLoader("spell_pri_body_and_soul") { }
class spell_pri_body_and_soul_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_body_and_soul_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_CURE_DISEASE, SPELL_PRIEST_BODY_AND_SOUL_DISPEL });
}
void HandleEffectSpeedProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Power Word: Shield or Leap of Faith
if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x1 || eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[2] & 0x80000))
return;
GetTarget()->CastCustomSpell(SPELL_PRIEST_BODY_AND_SOUL_SPEED, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void HandleEffectDispelProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Cure Disease
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PRIEST_CURE_DISEASE || eventInfo.GetProcTarget() != GetTarget())
return;
if (roll_chance_i(aurEff->GetAmount()))
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_BODY_AND_SOUL_DISPEL, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul_AuraScript::HandleEffectSpeedProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul_AuraScript::HandleEffectDispelProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_body_and_soul_AuraScript();
}
};
// 34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScriptLoader
{
public:
spell_pri_circle_of_healing() : SpellScriptLoader("spell_pri_circle_of_healing") { }
class spell_pri_circle_of_healing_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_circle_of_healing_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING });
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_circle_of_healing_SpellScript();
}
};
// 527 - Dispel magic
class spell_pri_dispel_magic : public SpellScriptLoader
{
public:
spell_pri_dispel_magic() : SpellScriptLoader("spell_pri_dispel_magic") { }
class spell_pri_dispel_magic_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_dispel_magic_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ABSOLUTION,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC
});
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
Unit* target = GetHitUnit();
if (!target || (!caster->HasAura(SPELL_PRIEST_ABSOLUTION) && caster != target && target->IsFriendlyTo(caster)))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void AfterEffectHit(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit()->IsFriendlyTo(GetCaster()))
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY, true);
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC, EFFECT_0))
{
int32 heal = GetHitUnit()->CountPctFromMaxHealth(aurEff->GetAmount());
GetCaster()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL, SPELLVALUE_BASE_POINT0, heal, GetHitUnit());
}
}
else
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_HOSTILE, true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_pri_dispel_magic_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_pri_dispel_magic_SpellScript::AfterEffectHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_dispel_magic_SpellScript();
}
};
// -47509 - Divine Aegis
class spell_pri_divine_aegis : public SpellScriptLoader
{
public:
spell_pri_divine_aegis() : SpellScriptLoader("spell_pri_divine_aegis") { }
class spell_pri_divine_aegis_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_divine_aegis_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_AEGIS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() != nullptr;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
int32 absorb = CalculatePct(healInfo->GetHeal(), aurEff->GetAmount());
// Multiple effects stack, so let's try to find this aura.
if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
absorb += aegis->GetAmount();
absorb = std::min(absorb, eventInfo.GetProcTarget()->getLevel() * 125);
GetTarget()->CastCustomSpell(SPELL_PRIEST_DIVINE_AEGIS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_divine_aegis_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_divine_aegis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_divine_aegis_AuraScript();
}
};
// 64844 - Divine Hymn
class spell_pri_divine_hymn : public SpellScriptLoader
{
@@ -521,82 +299,6 @@ class spell_pri_divine_hymn : public SpellScriptLoader
}
};
// 55680 - Glyph of Prayer of Healing
class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
{
public:
spell_pri_glyph_of_prayer_of_healing() : SpellScriptLoader("spell_pri_glyph_of_prayer_of_healing") { }
class spell_pri_glyph_of_prayer_of_healing_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_glyph_of_prayer_of_healing_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, GetCastDifficulty());
int32 heal = int32(CalculatePct(healInfo->GetHeal(), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_prayer_of_healing_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_glyph_of_prayer_of_healing_AuraScript();
}
};
// 24191 - Improved Power Word Shield
class spell_pri_improved_power_word_shield : public SpellScriptLoader
{
public:
spell_pri_improved_power_word_shield() : SpellScriptLoader("spell_pri_improved_power_word_shield") { }
class spell_pri_improved_power_word_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_improved_power_word_shield_AuraScript);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SpellModOp(aurEff->GetMiscValue());
spellMod->type = SPELLMOD_PCT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->GetEffect(aurEff->GetEffIndex())->SpellClassMask;
}
spellMod->value = aurEff->GetAmount();
}
void Register() override
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pri_improved_power_word_shield_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_improved_power_word_shield_AuraScript();
}
};
// 47788 - Guardian Spirit
class spell_pri_guardian_spirit : public SpellScriptLoader
{
@@ -652,42 +354,6 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
}
};
// 64904 - Hymn of Hope
class spell_pri_hymn_of_hope : public SpellScriptLoader
{
public:
spell_pri_hymn_of_hope() : SpellScriptLoader("spell_pri_hymn_of_hope") { }
class spell_pri_hymn_of_hope_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_hymn_of_hope_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(PowerCheck(POWER_MANA));
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_hymn_of_hope_SpellScript();
}
};
// 40438 - Priest Tier 6 Trinket
class spell_pri_item_t6_trinket : public SpellScriptLoader
{
@@ -795,145 +461,6 @@ public:
}
};
// 7001 - Lightwell Renew
class spell_pri_lightwell_renew : public SpellScriptLoader
{
public:
spell_pri_lightwell_renew() : SpellScriptLoader("spell_pri_lightwell_renew") { }
class spell_pri_lightwell_renew_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_lightwell_renew_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
// Bonus from Glyph of Lightwell
if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0))
AddPct(amount, modHealing->GetAmount());
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_lightwell_renew_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_lightwell_renew_AuraScript();
}
};
// 8129 - Mana Burn
class spell_pri_mana_burn : public SpellScriptLoader
{
public:
spell_pri_mana_burn() : SpellScriptLoader("spell_pri_mana_burn") { }
class spell_pri_mana_burn_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_mana_burn_SpellScript);
void HandleAfterHit()
{
if (Unit* unitTarget = GetHitUnit())
unitTarget->RemoveAurasWithMechanic((1 << MECHANIC_FEAR) | (1 << MECHANIC_POLYMORPH));
}
void Register() override
{
AfterHit += SpellHitFn(spell_pri_mana_burn_SpellScript::HandleAfterHit);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_mana_burn_SpellScript;
}
};
// 28305 - Mana Leech (Passive) (Priest Pet Aura)
class spell_pri_mana_leech : public SpellScriptLoader
{
public:
spell_pri_mana_leech() : SpellScriptLoader("spell_pri_mana_leech") { }
class spell_pri_mana_leech_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_mana_leech_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_MANA_LEECH_PROC });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetTarget()->GetOwner();
return _procTarget != nullptr;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_mana_leech_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_mana_leech_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
Unit* _procTarget = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_mana_leech_AuraScript();
}
};
// 47948 - Pain and Suffering (Proc)
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
{
public:
spell_pri_pain_and_suffering_proc() : SpellScriptLoader("spell_pri_pain_and_suffering_proc") { }
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Refresh Shadow Word: Pain on target
if (Unit* target = GetHitUnit())
if (AuraEffect* aur = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, flag128(0x8000, 0, 0), caster->GetGUID()))
{
uint32 damage = std::max(aur->GetAmount(), 0);
sScriptMgr->ModifyPeriodicDamageAurasTick(target, caster, damage);
aur->SetDamage(caster->SpellDamageBonusDone(target, aur->GetSpellInfo(), damage, DOT, aur->GetSpellEffectInfo()) * aur->GetDonePct());
aur->CalculatePeriodic(caster, false, false);
aur->GetBase()->RefreshDuration();
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc_SpellScript::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_pain_and_suffering_proc_SpellScript;
}
};
// 47540 - Penance
class spell_pri_penance : public SpellScriptLoader
{
@@ -1025,40 +552,6 @@ class spell_pri_penance : public SpellScriptLoader
}
};
// -47569 - Phantasm
class spell_pri_phantasm : public SpellScriptLoader
{
public:
spell_pri_phantasm() : SpellScriptLoader("spell_pri_phantasm") { }
class spell_pri_phantasm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_phantasm_AuraScript);
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleEffectProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveMovementImpairingAuras(true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_phantasm_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_phantasm_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_phantasm_AuraScript();
}
};
// 17 - Power Word: Shield
class spell_pri_power_word_shield : public SpellScriptLoader
{
@@ -1253,44 +746,6 @@ class spell_pri_prayer_of_mending_jump : public spell_pri_prayer_of_mending_Spel
}
};
// 15473 - Shadowform
class spell_pri_shadowform : public SpellScriptLoader
{
public:
spell_pri_shadowform() : SpellScriptLoader("spell_pri_shadowform") { }
class spell_pri_shadowform_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_shadowform_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH, SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH });
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), GetTarget()->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW) ? SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH : SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(GetTarget()->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW) ? SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH : SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_shadowform_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_shadowform_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_shadowform_AuraScript();
}
};
// 20711 - Spirit of Redemption
class spell_priest_spirit_of_redemption : public AuraScript
{
@@ -1665,31 +1120,18 @@ public:
void AddSC_priest_spell_scripts()
{
new spell_pri_aq_3p_bonus();
new spell_pri_body_and_soul();
new spell_pri_atonement();
new spell_pri_atonement_triggered();
new spell_pri_circle_of_healing();
new spell_pri_dispel_magic();
new spell_pri_divine_aegis();
new spell_pri_divine_hymn();
new spell_pri_glyph_of_prayer_of_healing();
new spell_pri_hymn_of_hope();
new spell_pri_improved_power_word_shield();
new spell_pri_guardian_spirit();
new spell_pri_item_t6_trinket();
new spell_pri_leap_of_faith_effect_trigger();
new spell_pri_levitate();
new spell_pri_lightwell_renew();
new spell_pri_mana_burn();
new spell_pri_mana_leech();
new spell_pri_pain_and_suffering_proc();
new spell_pri_penance();
new spell_pri_phantasm();
new spell_pri_power_word_shield();
RegisterSpellScript(spell_pri_prayer_of_mending);
RegisterAuraScript(spell_pri_prayer_of_mending_aura);
RegisterSpellScript(spell_pri_prayer_of_mending_jump);
new spell_pri_shadowform();
RegisterAuraScript(spell_priest_spirit_of_redemption);
new spell_pri_t3_4p_bonus();
new spell_pri_t5_heal_2p_bonus();