Spells/DK: Fix wrong class name in Rime AuraScript (#23783)

(Introduced in this commit: 2ff855054f)
This commit is contained in:
Gildor
2019-09-10 16:29:38 +02:00
committed by Shauren
parent e300eed3d7
commit b98f858cd2

View File

@@ -2104,9 +2104,9 @@ class spell_dk_rime : public SpellScriptLoader
public:
spell_dk_rime() : SpellScriptLoader("spell_dk_rime") { }
class spell_dk_blade_barrier_AuraScript : public AuraScript
class spell_dk_rime_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_blade_barrier_AuraScript);
PrepareAuraScript(spell_dk_rime_AuraScript);
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
@@ -2124,14 +2124,14 @@ class spell_dk_rime : public SpellScriptLoader
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_blade_barrier_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dk_blade_barrier_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
DoCheckProc += AuraCheckProcFn(spell_dk_rime_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dk_rime_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_blade_barrier_AuraScript();
return new spell_dk_rime_AuraScript();
}
};